Lune

NeurIPS2025顶会

Win Fast or Lose Slow: Balancing Speed and Accuracy in Latency-Sensitive Decisions of LLMs

Hao Kang, Qingru Zhang, Han Cai, Weiyuan Xu, Tushar Krishna, Yilun Du, Tsachy Weissman

2025年份
15被引次数

摘要

Large language models (LLMs) have shown remarkable performance across diverse reasoning and generation tasks, and are increasingly deployed as agents in dynamic environments such as code generation and recommendation systems. However, many real-world applications, such as high-frequency trading and real-time competitive gaming, require decisions under strict latency constraints, where faster responses directly translate into higher rewards. Despite the importance of this latency-quality trade-off, it remains underexplored in the context of LLM-based agents. In this work, we present the first systematic study of this trade-off in real-time decision-making tasks. To support our investigation, we introduce two new benchmarks: HFTBench, a high-frequency trading simulation, and StreetFighter, a competitive gaming platform. Our analysis reveals that optimal latency-quality balance varies by task, and that sacrificing quality for lower latency can significantly enhance downstream performance. To address this, we propose FPX , an adaptive framework that dynamically selects model size and quantization level based on real-time demands. Our method achieves the best performance on both benchmarks, improving win rate by up to 80% in Street Fighter and boosting daily yield by up to 26.52% in trading, underscoring the need for latency-aware evaluation and deployment strategies for LLM-based agents. These results demonstrate the critical importance of latency-aware evaluation and deployment strategies for real-world LLM-based agents. Our benchmarks are available at Latency Sensitive Benchmarks.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

它引用的顶会 Paper13

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖