Lune

CHI2026顶会

The Dominance Effect: How Verbal and Nonverbal Cues of Virtual Agents Influence Decision-Making in VR

Taeyeon Kim, Hyeongil Nam, Sunghun Jung, Ahmad Fouad, Kangsoo Kim, Myungho Lee

2026年份
1被引次数

摘要

Embodied Conversational Agents (ECAs) can influence users through verbal and nonverbal social cues. Focusing on dominance, we examine how verbal and nonverbal dominance cues influence users’ decision-making and perceptions of the agent in VR. We conducted a user study using a 2 (verbal: dominant vs. submissive) × 2 (nonverbal: dominant vs. submissive) full factorial design, operationalized through a route-selection task at a virtual crossroads. Results indicated that verbal dominance cues shaped participants’ dominance perception but did not influence decision-making, while nonverbal dominance cues affected route-selection behavior without altering perceived dominance. Both verbal and nonverbal cues also affected broader social evaluations of the agent (e.g., intelligence, competence, warmth, and trustworthiness), with nonverbal cues uniquely affecting likability and social presence. These findings highlight the complementary roles of verbal and nonverbal dominance cues in human–agent interaction in VR and inform the design of context-sensitive, dominance-calibrated ECAs for training, education, and decision support.

问问这篇 Paper

问问你的智能体。

Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。

可以从这些问题问起

智能体调用

Lunesearch_papers

在 Lune 里问

免费开始,无需绑卡

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖