Layered and object-based game semantics
Arthur Oliveira Vale, Paul-André Melliès, Zhong Shao, Jérémie Koenig, Léo Stefanesco
摘要
Large-scale software verification relies critically on the use of compositional languages, semantic models, specifications, and verification techniques. Recent work on certified abstraction layers synthesizes game semantics, the refinement calculus, and algebraic effects to enable the composition of heterogeneous components into larger certified systems. However, in existing models of certified abstraction layers, compositionality is restricted by the lack of encapsulation of state.
In this paper, we present a novel game model for certified abstraction layers where the semantics of layer interfaces and implementations are defined solely based on their observable behaviors. Our key idea is to leverage Reddy's pioneer work on modeling the semantics of imperative languages not as functions on global states but as objects with their observable behaviors. We show that a layer interface can be modeled as an object type (i.e., a layer signature) plus an object strategy. A layer implementation is then essentially a regular map, in the sense of Reddy, from an object with the underlay signature to that with the overlay signature. A layer implementation is certified when its composition with the underlay object strategy implements the overlay object strategy. We also describe an extension that allows for non-determinism in layer interfaces.
After formulating layer implementations as regular maps between object spaces, we move to concurrency and design a notion of concurrent object space, where sequential traces may be identified modulo permutation of independent operations. We show how to express protected shared object concurrency, and a ticket lock implementation, in a simple model based on regular maps between concurrent object spaces.
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引用它的顶会 Paper5
- Choice Trees: Representing Nondeterministic, Recursive, and Impure Programs in CoqNicolas Chappe, Paul He, Ludovic Henrio, Yannick Zakowski 等POPL 2023 · 被引用 21 次
- DimSum: A Decentralized Approach to Multi-language Semantics and VerificationMichael Sammler, Simon Spies, Youngju Song, Emanuele D'Osualdo 等POPL 2023 · 被引用 18 次
- A Compositional Theory of LinearizabilityArthur Oliveira Vale, Zhong Shao, Yixuan ChenPOPL 2023 · 被引用 7 次
- Unifying Compositional Verification and Certified Compilation with a Three-Dimensional Refinement AlgebraYu Zhang, Jérémie Koenig, Zhong Shao, Yuting WangPOPL 2025 · 被引用 2 次
- Compositionality and Observational Refinement for Linearizability with CrashesArthur Oliveira Vale, Zhongye Wang, Yixuan Chen, Peixin You 等OOPSLA 2024 · 被引用 1 次
它引用的顶会 Paper4
- CompCertO: compiling certified open C componentsJérémie Koenig, Zhong ShaoPLDI 2021 · 被引用 18 次
- Virtual timeline: a formal abstraction for verifying preemptive schedulers with temporal isolationMengqi Liu, Lionel Rieg, Zhong Shao, Ronghui Gu 等POPL 2020 · 被引用 17 次
- Refinement-Based Game Semantics for Certified Abstraction LayersJérémie Koenig, Zhong ShaoLICS 2020 · 被引用 17 次
- Concurrent Separation Logic Meets Template GamesPaul-André Melliès, Léo StefanescoLICS 2020 · 被引用 1 次
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