A Unified Diversity Measure for Multiagent Reinforcement Learning
Zongkai Liu, Chao Yu, Yaodong Yang, Peng Sun, Zifan Wu, Yuan Li
摘要
Promoting behavioural diversity is of critical importance in multi-agent reinforcement learning, since it helps the agent population maintain robust performance when encountering unfamiliar opponents at test time, or, when the game is highly non-transitive in the strategy space (e.g., Rock-Paper-Scissor). While a myriad of diversity metrics have been proposed, there are no widely accepted or unified definitions in the literature, making the consequent diversity-aware learning algorithms difficult to evaluate and the insights elusive. In this work, we propose a novel metric called the Unified Diversity Measure (UDM) that offers a unified view for existing diversity metrics. Based on UDM, we design the UDM-Fictitious Play (UDM-FP) and UDM-Policy Space Response Oracle (UDM-PSRO) algorithms as efficient solvers for normal-form games and open-ended games. In theory, we prove that UDM-based methods can enlarge the gamescape by increasing the response capacity of the strategy pool, and have convergence guarantee to two-player Nash equilibrium. We validate our algorithms on games that show strong non-transitivity, and empirical results show that our algorithms achieve better performances than strong PSRO baselines in terms of the exploitability and population effectivity.
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引用它的顶会 Paper7
- Policy Space Diversity for Non-Transitive GamesJian Yao, Weiming Liu, Haobo Fu, Yaodong Yang 等NeurIPS 2023 · 被引用 28 次
- Controlling Behavioral Diversity in Multi-Agent Reinforcement LearningMatteo Bettini, Ryan Kortvelesy, Amanda ProrokICML 2024 · 被引用 11 次
- Learning Diverse Risk Preferences in Population-Based Self-PlayYuhua Jiang, Qihan Liu, Xiaoteng Ma, Chenghao Li 等AAAI 2024 · 被引用 8 次
- Voting-Bloc Entropy: A New Metric for DAO DecentralizationAndrés Fábrega, Amy Zhao, Jay Yu, James Austgen 等USENIX Security 2025
- Global Policy-Space Response Oracles for Two-Player Zero-Sum GamesJunyu Zhang, Feihong Yang, Jian Wang, Chao Wang 等ICML 2026
它引用的顶会 Paper10
- Towards Playing Full MOBA Games with Deep Reinforcement LearningDeheng Ye, Guibin Chen, Wen Zhang, Sheng Chen 等NeurIPS 2020 · 被引用 225 次
- Celebrating Diversity in Shared Multi-Agent Reinforcement LearningChenghao Li, Tonghan Wang, Chengjie Wu, Qianchuan Zhao 等NeurIPS 2021 · 被引用 224 次
- Effective Diversity in Population Based Reinforcement LearningJack Parker-Holder, Aldo Pacchiano, Krzysztof Marcin Choromanski, Stephen J. RobertsNeurIPS 2020 · 被引用 195 次
- Real World Games Look Like Spinning TopsWojciech M. Czarnecki, Gauthier Gidel, Brendan D. Tracey, Karl Tuyls 等NeurIPS 2020 · 被引用 123 次
- Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large GamesStephen McAleer, John B. Lanier, Roy Fox, Pierre BaldiNeurIPS 2020 · 被引用 98 次
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