Surface-Aligned Neural Radiance Fields for Controllable 3D Human Synthesis
Tianhan Xu, Yasuhiro Fujita, Eiichi Matsumoto
摘要
We propose a new method for reconstructing control-lable implicit 3D human models from sparse multi-view RGB videos. Our method defines the neural scene repre-sentation on the mesh surface points and signed distances from the surface of a human body mesh. We identify an indistinguishability issue that arises when a point in 3D space is mapped to its nearest surface point on a mesh for learning surface-aligned neural scene representation. To address this issue, we propose projecting a point onto a mesh surface using a barycentric interpolation with modi-fied vertex normals. Experiments with the ZJU-MoCap and Human3.6M datasets show that our approach achieves a higher quality in a novel-view and novel-pose synthesis than existing methods. We also demonstrate that our method eas-ily supports the control of body shape and clothes. Project page: https://pfnet-research.github.io/surface-aligned-nerf/
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper18
- HumanRF: High-Fidelity Neural Radiance Fields for Humans in MotionMustafa Isik, Martin Rünz, Markos Georgopoulos, Taras Khakhulin 等SIGGRAPH 2023 · 被引用 149 次
- Generative Neural Articulated Radiance FieldsAlexander W. Bergman, Petr Kellnhofer, Wang Yifan, Eric R. Chan 等NeurIPS 2022 · 被引用 144 次
- 3D Gaussian Blendshapes for Head Avatar AnimationShengjie Ma, Yanlin Weng, Tianjia Shao, Kun ZhouSIGGRAPH 2024 · 被引用 57 次
- Template-free Articulated Neural Point Clouds for Reposable View SynthesisLukas Uzolas, Elmar Eisemann, Petr KellnhoferNeurIPS 2023 · 被引用 20 次
- Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View SynthesisDiwen Wan, Yuxiang Wang, Ruijie Lu, Gang ZengNeurIPS 2024 · 被引用 18 次
它引用的顶会 Paper17
- Nerfies: Deformable Neural Radiance FieldsKeunhong Park, Utkarsh Sinha, Jonathan T. Barron, Sofien Bouaziz 等ICCV 2021 · 被引用 1,442 次
- PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human DigitizationShunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima 等ICCV 2019 · 被引用 1,411 次
- Soft Rasterizer: A Differentiable Renderer for Image-Based 3D ReasoningShichen Liu, Weikai Chen, Tianye Li, Hao LiICCV 2019 · 被引用 789 次
- Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category ReconstructionJeremy Reizenstein, Roman Shapovalov, Philipp Henzler, Luca Sbordone 等ICCV 2021 · 被引用 686 次
- Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular VideoEdgar Tretschk, Ayush Tewari, Vladislav Golyanik, Michael Zollhöfer 等ICCV 2021 · 被引用 617 次
相关 Paper
- Neural Body: Implicit Neural Representations With Structured Latent Codes for Novel View Synthesis of Dynamic HumansSida Peng, Yuanqing Zhang, Yinghao Xu, Qianqian Wang 等CVPR 2021
- H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in MotionHongyi Xu, Thiemo Alldieck, Cristian SminchisescuNeurIPS 2021 · 被引用 225 次
- Shape-Aware Human Pose and Shape Reconstruction Using Multi-View ImagesJunbang Liang, Ming C. LinICCV 2019 · 被引用 91 次
- Novel View Synthesis of Human Interactions from Sparse Multi-view VideosQing Shuai, Chen Geng, Qi Fang, Sida Peng 等SIGGRAPH 2022 · 被引用 43 次
- A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and PoseShih-Yang Su, Frank Yu, Michael Zollhöfer, Helge RhodinNeurIPS 2021 · 被引用 316 次
