Deep geometric texture synthesis
Amir Hertz, Rana Hanocka, Raja Giryes, Daniel Cohen-Or
摘要
Recently, deep generative adversarial networks for image generation have advanced rapidly; yet, only a small amount of research has focused on generative models for irregular structures, particularly meshes. Nonetheless, mesh generation and synthesis remains a fundamental topic in computer graphics. In this work, we propose a novel framework for synthesizing geometric textures. It learns geometric texture statistics from local neighborhoods ( i.e. , local triangular patches) of a single reference 3D model. It learns deep features on the faces of the input triangulation, which is used to subdivide and generate offsets across multiple scales, without parameterization of the reference or target mesh. Our network displaces mesh vertices in any direction ( i.e. , in the normal and tangential direction), enabling synthesis of geometric textures, which cannot be expressed by a simple 2D displacement map. Learning and synthesizing on local geometric patches enables a genus-oblivious framework, facilitating texture transfer between shapes of different genus.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper27
- TEXTure: Text-Guided Texturing of 3D ShapesElad Richardson, Gal Metzer, Yuval Alaluf, Raja Giryes 等SIGGRAPH 2023 · 被引用 196 次
- TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting DecompositionYongwei Chen, Rui Chen, Jiabao Lei, Yabin Zhang 等NeurIPS 2022 · 被引用 112 次
- 3DStyleNet: Creating 3D Shapes with Geometric and Texture Style VariationsKangxue Yin, Jun Gao, Maria Shugrina, Sameh Khamis 等ICCV 2021 · 被引用 87 次
- Geometry-Consistent Neural Shape Representation with Implicit Displacement FieldsYifan Wang, Lukas Rahmann, Olga Sorkine-HornungICLR 2022 · 被引用 81 次
- HodgeNet: learning spectral geometry on triangle meshesDmitriy Smirnov, Justin SolomonSIGGRAPH 2021 · 被引用 68 次
它引用的顶会 Paper5
- Test-Time Training with Self-Supervision for Generalization under Distribution ShiftsYu Sun, Xiaolong Wang, Zhuang Liu, John Miller 等ICML 2020 · 被引用 1,220 次
- SinGAN: Learning a Generative Model From a Single Natural ImageTamar Rott Shaham, Tali Dekel, Tomer MichaeliICCV 2019 · 被引用 933 次
- PointFlow: 3D Point Cloud Generation With Continuous Normalizing FlowsGuandao Yang, Xun Huang, Zekun Hao, Ming-Yu Liu 等ICCV 2019 · 被引用 794 次
- BSP-Net: Generating Compact Meshes via Binary Space PartitioningZhiqin Chen, Andrea Tagliasacchi, Hao ZhangCVPR 2020
- PointGMM: A Neural GMM Network for Point CloudsAmir Hertz, Rana Hanocka, Raja Giryes, Daniel Cohen-OrCVPR 2020
相关 Paper
- Learning Generative Models of Textured 3D Meshes from Real-World ImagesDario Pavllo, Jonas Kohler, Thomas Hofmann, Aurélien LucchiICCV 2021 · 被引用 57 次
- Texture Fields: Learning Texture Representations in Function SpaceMichael Oechsle, Lars M. Mescheder, Michael Niemeyer, Thilo Strauss 等ICCV 2019 · 被引用 334 次
- GramGAN: Deep 3D Texture Synthesis From 2D ExemplarsTiziano Portenier, Siavash Arjomand Bigdeli, Orcun GokselNeurIPS 2020 · 被引用 32 次
- MeshNet++: A Network with a FaceVinit Veerendraveer Singh, Shivanand Venkanna Sheshappanavar, Chandra KambhamettuACM MM 2021 · 被引用 25 次
- AUV-Net: Learning Aligned UV Maps for Texture Transfer and SynthesisZhiqin Chen, Kangxue Yin, Sanja FidlerCVPR 2022 · 被引用 26 次
