Lune

ICCV2019顶会

Order-Aware Generative Modeling Using the 3D-Craft Dataset

Zhuoyuan Chen, Kavya Srinet, Charles R. Qi, Haoqi Fan, Jerry Ma, Larry Zitnick, Demi Guo, Tong Xiao, Saining Xie, Xinlei Chen, Arthur Szlam, Shubham Tulsiani

2019年份
8被引次数
1顶会引用

摘要

In this paper, we study the problem of sequentially building houses in the game of Minecraft, and demonstrate that learning the ordering can make for more effective autoregressive models. Given a partially built house made by a human player, our system tries to place additional blocks in a human-like manner to complete the house. We introduce a new dataset, HouseCraft, for this new task. HouseCraft contains the sequential order in which 2,500 Minecraft houses were built from scratch by humans. The human action sequences enable us to learn an order-aware generative model called Voxel-CNN. In contrast to many generative models where the sequential generation ordering either does not matter (e.g. holistic generation with GANs), or is manually/arbitrarily set by simple rules (e.g. raster-scan order), our focus is on an ordered generation that imitates humans. To evaluate if a generative model can accurately predict human-like actions, we propose several novel quantitative metrics. We demonstrate that our Voxel-CNN model is simple and effective at this creative task, and can serve as a strong baseline for future research in this direction. The HouseCraft dataset and code with baseline models will be made publicly available.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper1

问问它们各自怎么用它

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖