Complete Game Logic with Sabotage
Noah Abou El Wafa, André Platzer
摘要
Game logic with sabotage (GL s ) is introduced as a simple and natural extension of Parikh's game logic with a single additional primitive, which allows players to lay traps for the opponent. GL s can be used to model infinite sabotage games, in which players can change the rules during game play. In contrast to game logic, which is strictly less expressive, GL s is exactly as expressive as the modal 𝜇-calculus. This reveals a close connection between the entangled nested recursion inherent in modal fixpoint logics and adversarial dynamic rule changes characteristic for sabotage games. A natural Hilbert-style proof calculus for GL s is presented and proved complete using syntactic equiexpressiveness reductions. The completeness of a simple extension of Parikh's calculus for game logic follows.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
相关 Paper
- The Topological Mu-Calculus: completeness and decidabilityAlexandru Baltag, Nick Bezhanishvili, David Fernández-DuqueLICS 2021 · 被引用 10 次
- Separating LREC from LFPAnuj Dawar, Felipe Ferreira SantosLICS 2022 · 被引用 1 次
- Quantifying Over Trees in Monadic Second-Order LogicMassimo Benerecetti, Laura Bozzelli, Fabio Mogavero, Adriano PeronLICS 2023 · 被引用 1 次
- Modal Logics with Composition on Finite Forests: Expressivity and ComplexityBartosz Bednarczyk, Stéphane Demri, Raul Fervari, Alessio MansuttiLICS 2020 · 被引用 6 次
- A Characterisation Theorem for Two-Way Bisimulation-Invariant Monadic Least Fixpoint Logic Over Finite StructuresMaximilian Pflueger, Johannes Marti, Egor V. KostylevLICS 2024
