FantasyHSI: Video-Generation-Centric 4D Human Synthesis in Any Scene Through a Graph-Based Multi-Agent Framework
Lingzhou Mu, Qiang Wang, Fan Jiang, Mengchao Wang, Mu Xu, Kai Zhang
摘要
Human-Scene Interaction (HSI) seeks to generate realistic human behaviors within complex environments, yet it faces significant challenges in handling long-horizon, high-level tasks and generalizing to unseen scenes. To address these limitations, we introduce FantasyHSI, a novel HSI framework centered on video generation and multi-agent systems that operates without paired data. We model the complex interaction process as a dynamic directed graph, upon which we build a collaborative multi-agent system. This system comprises a scene navigator agent for environmental perception and high-level path planning, and a planning agent that decomposes long-horizon goals into atomic actions. Critically, we introduce a critic agent that establishes a closed-loop feedback mechanism by evaluating the deviation between generated actions and the planned path. This allows for the dynamic correction of trajectory drifts caused by the stochasticity of the generative model, thereby ensuring long-term logical consistency. To enhance the physical realism of the generated motions, we leverage Direct Preference Optimization (DPO) to train the action generator, significantly reducing artifacts such as limb distortion and foot-sliding. Extensive experiments on our custom SceneBench benchmark demonstrate that FantasyHSI significantly outperforms existing methods in terms of generalization, long-horizon task completion, and physical realism. Ours project page: https: //fantasy-amap.github.io/fantasy-hsi/
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper1
问问它们各自怎么用它它引用的顶会 Paper29
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh 等ICML 2021 · 被引用 47,906 次
- High-Resolution Image Synthesis with Latent Diffusion ModelsRobin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser 等CVPR 2022 · 被引用 13,123 次
- Direct Preference Optimization: Your Language Model is Secretly a Reward ModelRafael Rafailov, Archit Sharma, Eric Mitchell, Christopher D. Manning 等NeurIPS 2023 · 被引用 10,924 次
- Scaling Rectified Flow Transformers for High-Resolution Image SynthesisPatrick Esser, Sumith Kulal, Andreas Blattmann, Rahim Entezari 等ICML 2024 · 被引用 3,620 次
- MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language ModelsDeyao Zhu, Jun Chen, Xiaoqian Shen, Xiang Li 等ICLR 2024 · 被引用 3,079 次
相关 Paper
- Dynamic Worlds, Dynamic Humans: Generating Virtual Human-Scene Interaction Motion in Dynamic ScenesYin Wang, Zhiying Leng, Haitian Liu, Frederick W. B. Li 等IEEE VR 2026 · 被引用 1 次
- SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script GenerationWenjia Wang, Liang Pan, Zhiyang Dou, Jidong Mei 等ICCV 2025 · 被引用 1 次
- HOSIG: Full-Body Human-Object-Scene Interaction Generation with Hierarchical Scene PerceptionWei Yao, Yunlian Sun, Hongwen Zhang, Yebin Liu 等AAAI 2026 · 被引用 4 次
- Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic ModelsHuaijin Pi, Sida Peng, Minghui Yang, Xiaowei Zhou 等ICCV 2023 · 被引用 48 次
- Decoupled Generative Modeling for Human-Object Interaction SynthesisHwanhee Jung, Seunggwan Lee, Jeongyoon Yoon, SeungHyeon Kim 等CVPR 2026 · 被引用 4 次
