Optimal Algorithms for Stochastic Contextual Preference Bandits
Aadirupa Saha
摘要
We consider the problem of preference bandits in the contextual setting. At each round, the learner is presented with a context set of K items, chosen randomly from a potentially infinite set of arms D ⊆ R d . However, unlike classical contextual bandits, our framework only allows the learner to receive feedback in terms of item preferences: At each round, the learner is allowed to play a subset of size q (any q ∈ 2, . . . , K) upon which only a (noisy) winner of the subset is revealed. Yet, same as the classical setup, the goal is still to compete against the best context arm at each round. The problem is relevant in various online decision-making scenarios, including recommender systems, information retrieval, tournament ranking-typically any application where it's easier to elicit the items' relative strength instead of their absolute scores. To the best of our knowledge, this work is the first to consider preference-based stochastic contextual bandits for potentially infinite decision spaces. We start with presenting two algorithms for the special case of pairwise preferences (q = 2): The first algorithm is simple and easy to implement with an Õ(d √ T ) regret guarantee, while the second algorithm is shown to achieve the optimal Õ( √ dT ) regret, as follows from our Ω( √ dT ) matching lower bound analysis. We then proceed to analyze the problem for any general q-subsetwise preferences (q ≥ 2), where surprisingly, our lower bound proves the fundamental performance limit to be Ω( √ dT ) yet again, independent of the subsetsize q. Following this, we propose a matching upper bound algorithm justifying the tightness of our results. This implies having access to subsetwise preferences does not help in faster information aggregation for our feedback model. All the results are corroborated empirically against existing baselines.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper31
- Iterative Preference Learning from Human Feedback: Bridging Theory and Practice for RLHF under KL-constraintWei Xiong, Hanze Dong, Chenlu Ye, Ziqi Wang 等ICML 2024 · 被引用 346 次
- Online Iterative Reinforcement Learning from Human Feedback with General Preference ModelChenlu Ye, Wei Xiong, Yuheng Zhang, Hanze Dong 等NeurIPS 2024 · 被引用 60 次
- Efficient Exploration for LLMsVikranth Dwaracherla, Seyed Mohammad Asghari, Botao Hao, Benjamin Van RoyICML 2024 · 被引用 45 次
- Stochastic Contextual Dueling Bandits under Linear Stochastic Transitivity ModelsViktor Bengs, Aadirupa Saha, Eyke HüllermeierICML 2022 · 被引用 32 次
- Deep Bayesian Active Learning for Preference Modeling in Large Language ModelsLuckeciano Carvalho Melo, Panagiotis Tigas, Alessandro Abate, Yarin GalNeurIPS 2024 · 被引用 25 次
相关 Paper
- Bandits with Ranking FeedbackDavide Maran, Francesco Bacchiocchi, Francesco Emanuele Stradi, Matteo Castiglioni 等NeurIPS 2024 · 被引用 3 次
- Finding Optimal Arms in Non-stochastic Combinatorial Bandits with Semi-bandit Feedback and Finite BudgetJasmin Brandt, Viktor Bengs, Björn Haddenhorst, Eyke HüllermeierNeurIPS 2022 · 被引用 9 次
- Neural Dueling Bandits: Preference-Based Optimization with Human FeedbackArun Verma, Zhongxiang Dai, Xiaoqiang Lin, Patrick Jaillet 等ICLR 2025
- Preselection BanditsViktor Bengs, Eyke HüllermeierICML 2020 · 被引用 7 次
- Nearly Minimax Optimal Submodular Maximization with Bandit FeedbackArtin Tajdini, Lalit Jain, Kevin JamiesonNeurIPS 2024 · 被引用 9 次
