LLM-PySC2: Starcraft II learning environment for Large Language Models
Zongyuan Li, Yanan Ni, Runnan Qi, Chang Lu, Lumin Jiang, Xiaojie Xu, Xiangbei Liu, Pengfei Li, Yunzheng Guo, Zhe Ma, Huanyu Li, Hui Wu
摘要
The tremendous potential has been demonstrated by large language models (LLMs) in intelligent decision-making problems, with unprecedented capabilities shown across diverse applications ranging from gaming AI systems to complex strategic planning frameworks. However, the StarCraft II platform, which has been widely adopted for validating decision-making algorithms in the past decade, has not yet provided substantial support for this emerging domain. To address issues that LLMs cannot interface with the hundreds of actions of the pysc2 backend and the lack of native support for multi-agent (MA) collaboration, we propose the LLM-PySC2 environment. This is the first environment that offers LLMs the complete pysc2 action space with sufficient multi-modal information and game Wiki knowledge. With an asynchronous query architecture, the environment efficiently interacts with LLMs that maintain a constant latency regardless of the scale of the agents' population. In the experiments, we evaluated LLMs' decision-making performance in both the macro-decision and micro-operation scenarios, with traditional StarCraft II Multi-Agent Challenge (SMAC) tasks and a series of new proposed. Results indicate that LLMs possess the potential to achieve victories in complex scenarios but cannot constantly generate correct decisions, especially in the recovered pysc2 action space and MA settings. Without task-relevant instructions, the pre-trained models suffer from issues such as hallucinations and inefficient collaboration. Our findings suggest that StarCraft II still challenges in the era of large models, revealing that there is a lot to do to develop an advanced LLM decision-making system, and the proposed LLM-PySC2 environment will support future development of LLM-based decision-making solutions.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper1
问问它们各自怎么用它它引用的顶会 Paper2
- Generative Agents: Interactive Simulacra of Human BehaviorJoon Sung Park, Joseph C. O'Brien, Carrie Jun Cai, Meredith Ringel Morris 等UIST 2023 · 被引用 1,882 次
- Large Language Models Play StarCraft II: Benchmarks and A Chain of Summarization ApproachWeiyu Ma, Qirui Mi, Yongcheng Zeng, Xue Yan 等NeurIPS 2024 · 被引用 122 次
相关 Paper
- On the Modeling Capabilities of Large Language Models for Sequential Decision MakingMartin Klissarov, R. Devon Hjelm, Alexander T. Toshev, Bogdan MazoureICLR 2025
- Efficient Sequential Decision Making with Large Language ModelsDingyang Chen, Qi Zhang, Yinglun ZhuEMNLP 2024 · 被引用 3 次
- LLMArena: Assessing Capabilities of Large Language Models in Dynamic Multi-Agent EnvironmentsJunzhe Chen, Xuming Hu, Shuodi Liu, Shiyu Huang 等ACL 2024 · 被引用 8 次
- VirtualEnv: A Platform for Embodied AI ResearchKabir Swain, Sijie Han, Ayush Raina, Jin Zhang 等AAAI 2026
- Code World Models for General Game PlayingWolfgang Lehrach, Daniel Hennes, Miguel Lazaro-Gredilla, Xinghua Lou 等ICLR 2026 · 被引用 27 次
