Lune

IEEE VR2023顶会

Level-of-Detail AR: Dynamically Adjusting Augmented Reality Level of Detail Based on Visual Angle

Abby Wysopal, Vivian Ross, Joyce E. Passananti, Kangyou Yu, Brandon Huynh, Tobias Höllerer

2023年份
15被引次数
2顶会引用

摘要

Dynamically adjusting the content of augmented reality (AR) applications to efficiently display information best fitting the available screen estate may be important for user performance and satisfaction. Currently, there is not a common practice for dynamically adjusting the content of AR applications based on their apparent size in the user's view of the surround environment. We present a Level-of-Detail AR mechanism to improve the usability of AR applications at any relative size. Our mechanism dynamically renders textual and interactable content based on its legibility, interactability, and viewability respectively. When tested, Level-of-Detail AR functioned as intended out-of-the-box on 44 of the 45 standard user interface Unity prefabs in Microsoft's Mixed Reality Tool Kit. We additionally evaluated impact on task performance, user distance, and subjective satisfaction through a mixed-design user study with 45 participants. Statistical analysis of our results revealed significant task-dependent differences in user performance between the modes. User satisfaction was consistently higher for the Level-of-Detail AR condition.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper2

问问它们各自怎么用它

它引用的顶会 Paper3

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖