Quantified Linear Arithmetic Satisfiability via Fine-Grained Strategy Improvement
Charlie Murphy, Zachary Kincaid
摘要
Abstract Checking satisfiability of formulae in the theory of linear arithmetic has far reaching applications, including program verification and synthesis. Many satisfiability solvers excel at proving and disproving satisfiability of quantifier-free linear arithmetic formulas and have recently begun to support quantified formulas. Beyond simply checking satisfiability of formulas, fine-grained strategies for satisfiability games enables solving additional program verification and synthesis tasks. Quantified satisfiability games are played between two players—SAT and UNSAT—who take turns instantiating quantifiers and choosing branches of boolean connectives to evaluate the given formula. A winning strategy for SAT (resp. UNSAT) determines the choices of SAT (resp. UNSAT) as a function of UNSAT ’s (resp. SAT ’s) choices such that the given formula evaluates to true (resp. false) no matter what choices UNSAT (resp. SAT) may make. As we are interested in both checking satisfiability and synthesizing winning strategies, we must avoid conversion to normal-forms that alter the game semantics of the formula (e.g. prenex normal form). We present fine-grained strategy improvement and strategy synthesis, the first technique capable of synthesizing winning fine-grained strategies for linear arithmetic satisfiability games, which may be used in higher-level applications. We experimentally evaluate our technique and find it performs favorably compared with state-of-the-art solvers.
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