Embodied Learning in Immersive Smart Spaces
Mirko Gelsomini, Giulia Leonardi, Franca Garzotto
2020年份
42被引次数
3顶会引用
摘要
This paper presents the design and evaluation of IMAGINE, a novel interactive immersive smart space for embodied learning. In IMAGINE children use full-body movements and gestures to interact with multimedia educational contents projected on the wall and on the floor, while synchronized light effects enhance immersivity. A controlled study performed at a primary school with 48 children aged 6-8 highlights the educational potential of an immersive embodied solution, also compared to traditional teaching methods, and draws some implications for smart-space technology adoption in educational contexts.
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- Hands-free interaction in immersive virtual reality: A systematic reviewPedro Monteiro, Guilherme Gonçalves, Hugo Coelho, Miguel Melo 等IEEE VR 2021 · 被引用 116 次
- LearnIoTVR: An End-to-End Virtual Reality Environment Providing Authentic Learning Experiences for Internet of ThingsZhengzhe Zhu, Ziyi Liu, Youyou Zhang, Lijun Zhu 等CHI 2023 · 被引用 30 次
- HoloBoard: a Large-format Immersive Teaching Board based on pseudo HoloGraphicsJiangtao Gong, Teng Han, Siling Guo, Jiannan Li 等UIST 2021 · 被引用 24 次
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