VF-Lens: Enhancing Visual Perception of Visually Impaired Users in VR via Adversarial Learning with Visual Field Attention
Xiaoming Chen, Dehao Han, Qiang Qu, Yiran Shen
摘要
This research aims to enhance the image perception of visually impaired users in VR environments. We propose VF-Lens, a model that adaptively compensates for light sensitivity based on the user’s visual field impairment, acting as a virtual lens between the visually impaired users and the VR world. VF-Lens is designed as a tailored generative adversarial learning model with a generator and discriminator, offering applicability to various types of visual impairments while bypassing engineering complexities. The generator creates a "hyperimage" tailored to the user’s visual field impairment, which then undergoes a particular regression process to predict and replicate the real perception of the visually impaired user. The discriminator then evaluates the similarity between the replicated perception and the original image. Through adversarial training, the generator can produce hyperimages that adapt to the user’s visual field parameters, enabling them to perceive the image more similarly to normal-vision users. We further improve VF-Lens by proposing new "visual field attention" mechanisms that prioritize and refine visual information in the user’s visual field. Extensive evaluation, encompassing both visually impaired participants and simulations, has been conducted to demonstrate the effectiveness of VF-Lens in improving visual perception for visually impaired users. Moreover, we establish a standardized evaluation process involving tailored metrics as well as objective and subjective evaluations to promote reusability and comparability for future research in this field.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
相关 Paper
- Towards Attention-aware Foveated RenderingBrooke Krajancich, Petr Kellnhofer, Gordon WetzsteinSIGGRAPH 2023 · 被引用 41 次
- The Effects of Simulated Low Vision on Perceived Action Capabilities in Virtual RealityMaisha Orthy, Jeanine K. Stefanucci, Bobby Bodenheimer, Sarah H. Creem-RegehrIEEE VR 2026
- VRSight: An AI-Driven Scene Description System to Improve Virtual Reality Accessibility for Blind PeopleDaniel Killough, Justin Feng, Zheng Xue "ZX" Ching, Daniel Wang 等UIST 2025 · 被引用 3 次
- Barriers to Photosensitive Accessibility in Virtual RealityLaura South, Caglar Yildirim, Amy Pavel, Michelle A. BorkinCHI 2024 · 被引用 14 次
- A perceptual model for eccentricity-dependent spatio-temporal flicker fusion and its applications to foveated graphicsBrooke Krajancich, Petr Kellnhofer, Gordon WetzsteinSIGGRAPH 2021 · 被引用 36 次
