Lune

ICLR2025顶会

High-quality Text-to-3D Character Generation with SparseCubes and Sparse Transformers

Jiachen Qian, Hongye Yang, Shuang Wu, Jingxi Xu, Feihu Zhang

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摘要

Current state-of-the-art text-to-3D generation methods struggle to produce 3D models with fine details and delicate structures due to limitations in differentiable mesh representation techniques. This limitation is particularly pronounced in anime character generation, where intricate features such as fingers, hair, and facial details are crucial for capturing the essence of the characters. In this paper, we introduce a novel, efficient, sparse differentiable mesh representation method, termed SparseCubes, alongside a sparse transformer network designed to generate high-quality 3D models. Our method significantly reduces computational requirements by over 95% and storage memory by 50%, enabling the creation of higher resolution meshes with enhanced details and delicate structures. We validate the effectiveness of our approach through its application to text-to-3D anime character generation, demonstrating its capability to accurately render subtle details and thin structures (e.g.,individual fingers) in both meshes and textures.

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引用它的顶会 Paper1

  1. Anime-Ready: Controllable 3D Anime Character Generation with Body-Aligned Component-Wise Garment ModelingJiachen Qian, Hongye Yang, Youtian Lin, Tianhao Zhao 等ICLR 2026

它引用的 Paper37

  1. Emerging Properties in Self-Supervised Vision TransformersMathilde Caron, Hugo Touvron, Ishan Misra, Hervé Jégou 等ICCV 2021 · 8,921 次引用
  2. 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 次引用
  3. FlashAttention: Fast and Memory-Efficient Exact Attention with IO-AwarenessTri Dao, Daniel Y. Fu, Stefano Ermon, Atri Rudra 等NeurIPS 2022 · 5,493 次引用
  4. Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 4,089 次引用
  5. Zero-1-to-3: Zero-shot One Image to 3D ObjectRuoshi Liu, Rundi Wu, Basile Van Hoorick, Pavel Tokmakov 等ICCV 2023 · 1,662 次引用

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  3. StdGEN: Semantic-Decomposed 3D Character Generation from Single ImagesYuze He, Yanning Zhou, Wang Zhao, Zhongkai Wu 等CVPR 2025
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  5. EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh GenerationJiaxiang Tang, Zhaoshuo Li, Zekun Hao, Xian Liu 等ICLR 2025
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