Polynomial-Time Optimal Equilibria with a Mediator in Extensive-Form Games
Brian Hu Zhang, Tuomas Sandholm
摘要
For common notions of correlated equilibrium in extensive-form games, computing an optimal (e.g., welfare-maximizing) equilibrium is NP-hard. Other equilibrium notions -- communication (Forges 1986) and certification (Forges&Koessler 2005) equilibria -- augment the game with a mediator that has the power to both send and receive messages to and from the players -- and, in particular, to remember the messages. In this paper, we investigate both notions in extensive-form games from a computational lens. We show that optimal equilibria in both notions can be computed in polynomial time, the latter under a natural additional assumption known in the literature. Our proof works by constructing a mediator-augmented game of polynomial size that explicitly represents the mediator's decisions and actions. Our framework allows us to define an entire family of equilibria by varying the mediator's information partition, the players' ability to lie, and the players' ability to deviate. From this perspective, we show that other notions of equilibrium, such as extensive-form correlated equilibrium, correspond to the mediator having imperfect recall. This shows that, at least among all these equilibrium notions, the hardness of computation is driven by the mediator's imperfect recall. As special cases of our general construction, we recover 1) the polynomial-time algorithm of Conitzer&Sandholm (2004) for automated mechanism design in Bayes-Nash equilibria and 2) the correlation DAG algorithm of Zhang et al (2022) for optimal correlation. Our algorithm is especially scalable when the equilibrium notion is what we define as the full-certification equilibrium, where players cannot lie about their information but they can be silent. We back up our theoretical claims with experiments on a suite of standard benchmark games.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper7
- Computing Optimal Equilibria and Mechanisms via Learning in Zero-Sum Extensive-Form GamesBrian Hu Zhang, Gabriele Farina, Ioannis Anagnostides, Federico Cacciamani 等NeurIPS 2023 · 被引用 17 次
- The Value of Recall in Extensive-Form GamesRatip Emin Berker, Emanuel Tewolde, Ioannis Anagnostides, Tuomas Sandholm 等AAAI 2025 · 被引用 5 次
- On the Uniqueness of Bayesian Coarse Correlated Equilibria in Standard First-Price and All-Pay AuctionsMete Seref Ahunbay, Martin BichlerSODA 2025 · 被引用 5 次
- Fast Swap Regret Minimization and Applications to Approximate Correlated EquilibriaBinghui Peng, Aviad RubinsteinSTOC 2024 · 被引用 2 次
- Mediator Interpretation and Faster Learning Algorithms for Linear Correlated Equilibria in General Sequential GamesBrian Hu Zhang, Gabriele Farina, Tuomas SandholmICLR 2024 · 被引用 2 次
它引用的顶会 Paper6
- Coarse Correlation in Extensive-Form GamesGabriele Farina, Tommaso Bianchi, Tuomas SandholmAAAI 2020 · 被引用 31 次
- Bayesian Persuasion in Sequential Decision-MakingJiarui Gan, Rupak Majumdar, Goran Radanovic, Adish SinglaAAAI 2022 · 被引用 30 次
- Private Bayesian Persuasion with Sequential GamesAndrea Celli, Stefano Coniglio, Nicola GattiAAAI 2020 · 被引用 29 次
- Automated Dynamic Mechanism DesignHanrui Zhang, Vincent ConitzerNeurIPS 2021 · 被引用 18 次
- Automated Mechanism Design for Classification with Partial VerificationHanrui Zhang, Yu Cheng, Vincent ConitzerAAAI 2021 · 被引用 13 次
相关 Paper
- On the Outcome Equivalence of Extensive-Form and Behavioral Correlated EquilibriaBrian Hu Zhang, Tuomas SandholmAAAI 2024
- Team Correlated Equilibria in Zero-Sum Extensive-Form Games via Tree DecompositionsBrian Hu Zhang, Tuomas SandholmAAAI 2022 · 被引用 26 次
- The Complexity of Correlated Equilibria in Generalized GamesMartino Bernasconi, Matteo Castiglioni, Andrea Celli, Gabriele FarinaNeurIPS 2025 · 被引用 2 次
- Polynomial-Time Computation of Optimal Correlated Equilibria in Two-Player Extensive-Form Games with Public Chance Moves and BeyondGabriele Farina, Tuomas SandholmNeurIPS 2020 · 被引用 18 次
- Polynomial-Time Computation of Exact -Equilibria in Polyhedral GamesGabriele Farina, Charilaos PipisNeurIPS 2024 · 被引用 9 次
