RigNeRF: Fully Controllable Neural 3D Portraits
ShahRukh Athar, Zexiang Xu, Kalyan Sunkavalli, Eli Shechtman, Zhixin Shu
摘要
Volumetric neural rendering methods, such as neural radiance fields (NeRFs), have enabled photo-realistic novel view synthesis. However, in their standard form, NeRFs do not support the editing of objects, such as a human head, within a scene. In this work, we propose RigNeRF, a system that goes beyond just novel view synthesis and enables full control of head pose and facial expressions learned from a single portrait video. We model changes in head pose and facial expressions using a deformation field that is guided by a 3D morphable face model (3DMM). The 3DMM effectively acts as a prior for RigNeRF that learns to predict only residuals to the 3DMM deformations and allows us to render novel (rigid) poses and (non-rigid) expressions that were not present in the input sequence. Using only a smartphone-captured short video of a subject for training, we demonstrate the effectiveness of our method on free view synthesis of a portrait scene with explicit head pose and expression controls.
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引用它的顶会 Paper63
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- Gaussian Head Avatar: Ultra High-Fidelity Head Avatar via Dynamic GaussiansYuelang Xu, Bengwang Chen, Zhe Li, Hongwen Zhang 等CVPR 2024 · 被引用 84 次
它引用的顶会 Paper17
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- UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View ReconstructionMichael Oechsle, Songyou Peng, Andreas GeigerICCV 2021 · 被引用 885 次
- Learning an animatable detailed 3D face model from in-the-wild imagesYao Feng, Haiwen Feng, Michael J. Black, Timo BolkartSIGGRAPH 2021 · 被引用 662 次
- Animatable Neural Radiance Fields for Modeling Dynamic Human BodiesSida Peng, Junting Dong, Qianqian Wang, Shangzhan Zhang 等ICCV 2021 · 被引用 461 次
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