Lune

AAAI2026顶会

A TSP-Based Algorithm for Multi-League Traveling Tournament

Jingyang Zhao, Mingyu Xiao, Ken-ichi Kawarabayashi

2026年份

摘要

In some professional sports leagues, inter-league games are scheduled among multiple divisions or conferences. This inspired us to study the p-partite Traveling Tournament Problem (p-partite TTP), where all teams are partitioned into p leagues, and each team plays games against all teams from other leagues. Previously, only the case of p = 2, known as the Bipartite TTP or BTTP, has been introduced and studied. In this paper, we show that the p-partite TTP is NP-hard for any fixed p ≥ 3, and we propose an efficient algorithm based on a solution to the Traveling Salesman Problem. Furthermore, we prove that the algorithm achieves a notable approximation ratio of 8 3 + O( 1 n ) when p = 3. We also conduct experiments demonstrating that the algorithm produces practical schedules with significantly reduced total travel distances, highlighting its effectiveness in generating high-quality multipartite tournament schedules.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

它引用的顶会 Paper1

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖