AVFace: Towards Detailed Audio-Visual 4D Face Reconstruction
Aggelina Chatziagapi, Dimitris Samaras
摘要
In this work, we present a multimodal solution to the problem of 4D face reconstruction from monocular videos. 3D face reconstruction from 2D images is an under-constrained problem due to the ambiguity of depth. State-of-the-art methods try to solve this problem by leveraging visual information from a single image or video, whereas 3D mesh animation approaches rely more on audio. However, in most cases (e.g. AR/VR applications), videos include both visual and speech information. We propose AV-Face that incorporates both modalities and accurately re-constructs the 4D facial and lip motion of any speaker, without requiring any 3D ground truth for training. A coarse stage estimates the per-frame parameters of a 3D mor-phable model, followed by a lip refinement, and then a fine stage recovers facial geometric details. Due to the temporal audio and video information captured by transformer-based modules, our method is robust in cases when either modality is insufficient (e.g. face occlusions). Extensive qualitative and quantitative evaluation demonstrates the superiority of our method over the current state-of-the-art.
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引用它的顶会 Paper2
- MemoryTalker: Personalized Speech-Driven 3D Facial Animation via Audio-Guided StylizationHyung Kyu Kim, Sangmin Lee, Hak Gu KimICCV 2025 · 被引用 1 次
- DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single ImageQingxuan Wu, Zhiyang Dou, Sirui Xu, Soshi Shimada 等ICLR 2025
它引用的顶会 Paper16
- wav2vec 2.0: A Framework for Self-Supervised Learning of Speech RepresentationsAlexei Baevski, Yuhao Zhou, Abdelrahman Mohamed, Michael AuliNeurIPS 2020 · 被引用 9,451 次
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- A Lip Sync Expert Is All You Need for Speech to Lip Generation In the WildK. R. Prajwal, Rudrabha Mukhopadhyay, Vinay P. Namboodiri, C. V. JawaharACM MM 2020 · 被引用 869 次
- Learning an animatable detailed 3D face model from in-the-wild imagesYao Feng, Haiwen Feng, Michael J. Black, Timo BolkartSIGGRAPH 2021 · 被引用 662 次
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