AdaP-360: User-Adaptive Area-of-Focus Projections for Bandwidth-Efficient 360-Degree Video Streaming
Chao Zhou, Shuoqian Wang, Mengbai Xiao, Sheng Wei, Yao Liu
摘要
360-degree video is an emerging medium that presents an immersive view of the environment to the user. Despite its potential to provide an immersive watching experience, 360-degree video has not achieved widespread popularity. A significant cause of this slow adoption is the high-bandwidth requirements of the format. The primary source of bandwidth inefficiency in 360-degree video streaming, un-addressed in popular transmission methods, is the discrepancy between the pixels sent over the network (typically the full omnidirectional view) and the pixels displayed in the head-mounted display's field of view. At worst, roughly 88% of transmitted pixels remain unviewed.
In this work, we motivate a user-adaptive approach to address inefficiencies in 360-degree streaming through an analysis of userviewing traces. We design a greedy algorithm to generate projections of the spherical surface that allow the user-view trajectories to be efficiently transmitted. We further demonstrate that our approach can be applied to many popular 360-degree projection layouts. In BD-rate experiments, we show that the adaptive versions of the rotated spherical projection (RSP) and equi-angular cubemap (EAC) can save 26.2% and 24.0% bitrates on average, respectively, while achieving the same visual quality of rendered views compared to their non-adaptive counterparts in a realistic scenario. These adaptive projections can also achieve 53.1% bandwidth savings over the equirectangular projection.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
相关 Paper
- Low-latency FoV-adaptive Coding and Streaming for Interactive 360° Video StreamingYixiang Mao, Liyang Sun, Yong Liu, Yao WangACM MM 2020 · 被引用 28 次
- Robust 360° Video Streaming via Non-Linear SamplingMijanur R. Palash, Voicu Popescu, Amit Sheoran, Sonia FahmyINFOCOM 2021 · 被引用 5 次
- VASTile: Viewport Adaptive Scalable 360-Degree Video Frame TilingChamara Madarasingha, Kanchana ThilakarathnaACM MM 2021 · 被引用 14 次
- Tile Rate Allocation for 360-Degree Tiled Adaptive Video StreamingPraveen Kumar Yadav, Wei Tsang OoiACM MM 2020 · 被引用 37 次
- LiveObj: Object Semantics-based Viewport Prediction for Live Mobile Virtual Reality StreamingXianglong Feng, Zeyang Bao, Sheng WeiIEEE VR 2021 · 被引用 33 次
