MaRginalia: Enabling In-person Lecture Capturing and Note-taking Through Mixed Reality
Leping Qiu, Erin Seongyoon Kim, Sangho Suh, Ludwig Sidenmark, Tovi Grossman
摘要
Students often take digital notes during live lectures, but current methods can be slow when capturing information from lecture slides or the instructor's speech, and require them to focus on their devices, leading to distractions and missing important details. This paper explores supporting live lecture note-taking with mixed reality (MR) to quickly capture lecture information and take notes while staying engaged with the lecture. A survey and interviews with university students revealed common note-taking behaviors and challenges to inform the design. We present MaRginalia to provide digital note-taking with a stylus tablet and MR headset. Students can take notes with an MR representation of the tablet, lecture slides, and audio transcript without looking down at their device. When preferred, students can also perform detailed interactions by looking at the physical tablet. We demonstrate the feasibility and usefulness of MaRginalia and MR-based note-taking in a user study with 12 students.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper4
- NoteIt: A System Converting Instructional Videos to Interactable Notes Through Multimodal Video UnderstandingRunning Zhao, Zhihan Jiang, Xinchen Zhang, Chirui Chang 等UIST 2025 · 被引用 6 次
- StylusPort: Investigating Teleportation using Stylus in VRYang Liu, Qiushi Zhou, Mathias N. Lystbæk, Aidan Kehoe 等CHI 2026 · 被引用 2 次
- Unbounded: Object-Boundary Interaction in Mixed RealityZhuoyue Lyu, Per Ola KristenssonCHI 2026 · 被引用 2 次
- Spatial Context Switches During Knowledge Tasks in Extended RealityWolfgang Büschel, Verena Biener, Dieter SchmalstiegCHI 2026 · 被引用 1 次
它引用的顶会 Paper11
- BISHARE: Exploring Bidirectional Interactions Between Smartphones and Head-Mounted Augmented RealityFengyuan Zhu, Tovi GrossmanCHI 2020 · 被引用 134 次
- RealitySketch: Embedding Responsive Graphics and Visualizations in AR through Dynamic SketchingRyo Suzuki, Rubaiat Habib Kazi, Li-Yi Wei, Stephen DiVerdi 等UIST 2020 · 被引用 98 次
- GazePointAR: A Context-Aware Multimodal Voice Assistant for Pronoun Disambiguation in Wearable Augmented RealityJaewook Lee, Jun Wang, Elizabeth Brown, Liam Chu 等CHI 2024 · 被引用 86 次
- PoVRPoint: Authoring Presentations in Mobile Virtual RealityVerena Biener, Travis Gesslein, Daniel Schneider, Felix Kawala 等IEEE VR 2022 · 被引用 30 次
- MeetScript: Designing Transcript-based Interactions to Support Active Participation in Group Video MeetingsXinyue Chen, Shuo Li, Shipeng Liu, Robin R. Fowler 等CSCW 2023 · 被引用 29 次
相关 Paper
- HandyNotes: using the hands to create semantic representations of contextually aware real-world objectsClément Quere, Aline Menin, Raphaël Julien, Hui-Yin Wu 等IEEE VR 2024 · 被引用 2 次
- GazeNoter: Co-Piloted AR Note-Taking via Gaze Selection of LLM Suggestions to Match Users' IntentionsHsin-Ruey Tsai, Shih-Kang Chiu, Bryan WangCHI 2025 · 被引用 8 次
- XRXL: A System for Immersive Visualization in Large LecturesKabir Batra, Zirui Zhang, Shuwen Yang, Anima Agrawal 等IEEE VR 2025 · 被引用 5 次
- XRStudio: A Virtual Production and Live Streaming System for Immersive Instructional ExperiencesMichael Nebeling, Shwetha Rajaram, Liwei Wu, Yifei Cheng 等CHI 2021 · 被引用 64 次
- HoloBoard: a Large-format Immersive Teaching Board based on pseudo HoloGraphicsJiangtao Gong, Teng Han, Siling Guo, Jiannan Li 等UIST 2021 · 被引用 24 次
