OmniSDF: Scene Reconstruction Using Omnidirectional Signed Distance Functions and Adaptive Binoctrees
Hakyeong Kim, Andreas Meuleman, Hyeonjoong Jang, James Tompkin, Min H. Kim
摘要
We present a method to reconstruct indoor and outdoor static scene geometry and appearance from an omnidirectional video moving in a small circular sweep. This setting is challenging because of the small baseline and large depth ranges, making it difficult to find ray crossings. To better constrain the optimization, we estimate geometry as a signed distance field within a spherical binoctree data structure and use a complementary efficient tree traversal strategy based on a breadth-first search for sampling. Unlike regular grids or trees, the shape of this structure well-matches the camera setting, creating a better memoryquality trade-off. From an initial depth estimate, the binoctree is adaptively subdivided throughout the optimization; previous methods use a fixed depth that leaves the scene undersampled. In comparison with three neural optimization methods and two non-neural methods, ours shows decreased geometry error on average, especially in a detailed scene, while significantly reducing the required number of voxels to represent such details.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper3
- IM360: Large-Scale Indoor Mapping with 360 CamerasDongki Jung, Jaehoon Choi, Yonghan Lee, Dinesh ManochaICCV 2025 · 被引用 3 次
- PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian SplattingCheng Zhang, Haofei Xu, Qianyi Wu, Camilo Cruz Gambardella 等CVPR 2025
- EDM: Equirectangular Projection-Oriented Dense Kernelized Feature MatchingDongki Jung, Jaehoon Choi, Yonghan Lee, Somi Jeong 等CVPR 2025
它引用的顶会 Paper18
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 被引用 4,089 次
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt 等NeurIPS 2021 · 被引用 2,500 次
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan 等CVPR 2022 · 被引用 1,603 次
- Neural Sparse Voxel FieldsLingjie Liu, Jiatao Gu, Kyaw Zaw Lin, Tat-Seng Chua 等NeurIPS 2020 · 被引用 1,535 次
- Volume Rendering of Neural Implicit SurfacesLior Yariv, Jiatao Gu, Yoni Kasten, Yaron LipmanNeurIPS 2021 · 被引用 1,421 次
相关 Paper
- Egocentric scene reconstruction from an omnidirectional videoHyeonjoong Jang, Andreas Meuleman, Dahyun Kang, Donggun Kim 等SIGGRAPH 2022 · 被引用 22 次
- Volumetric Bundle Adjustment for Online Photorealistic Scene CaptureRonald ClarkCVPR 2022 · 被引用 18 次
- Neural Geometric Level of Detail: Real-Time Rendering With Implicit 3D ShapesTowaki Takikawa, Joey Litalien, Kangxue Yin, Karsten Kreis 等CVPR 2021
- MonST3R: A Simple Approach for Estimating Geometry in the Presence of MotionJunyi Zhang, Charles Herrmann, Junhwa Hur, Varun Jampani 等ICLR 2025 · 被引用 3 次
- Adaptive Surface Reconstruction with Multiscale Convolutional KernelsBenjamin Ummenhofer, Vladlen KoltunICCV 2021 · 被引用 20 次
