Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games
Dishita G. Turakhia, Stefanie Müller, Kayla DesPortes
2022年份
7被引次数
2顶会引用
摘要
Integrating fabrication activities into existing video games provides opportunities for players to construct objects from their gameplay and bring the digital content into the physical world. In our prior work, we outlined a framework and developed a toolkit for integrating fabrication activities within existing digital games. Insights from our prior study highlighted the challenge of aligning fabrication mechanics with the existing game mechanics in order to strengthen the player aesthetics.
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