Spending Thinking Time Wisely: Accelerating MCTS with Virtual Expansions
Weirui Ye, Pieter Abbeel, Yang Gao
摘要
One of the most important AI research questions is to trade off computation versus performance since ``perfect rationality"exists in theory but is impossible to achieve in practice. Recently, Monte-Carlo tree search (MCTS) has attracted considerable attention due to the significant performance improvement in various challenging domains. However, the expensive time cost during search severely restricts its scope for applications. This paper proposes the Virtual MCTS (V-MCTS), a variant of MCTS that spends more search time on harder states and less search time on simpler states adaptively. We give theoretical bounds of the proposed method and evaluate the performance and computations on Go board games and Atari games. Experiments show that our method can achieve comparable performances to the original search algorithm while requiring less than search time on average. We believe that this approach is a viable alternative for tasks under limited time and resources. The code is available at https://github.com/YeWR/V-MCTS.git.
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引用它的顶会 Paper2
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它引用的顶会 Paper4
- Mastering Atari Games with Limited DataWeirui Ye, Shaohuai Liu, Thanard Kurutach, Pieter Abbeel 等NeurIPS 2021 · 被引用 345 次
- Policy improvement by planning with GumbelIvo Danihelka, Arthur Guez, Julian Schrittwieser, David SilverICLR 2022 · 被引用 84 次
- Monte-Carlo Tree Search as Regularized Policy OptimizationJean-Bastien Grill, Florent Altché, Yunhao Tang, Thomas Hubert 等ICML 2020 · 被引用 84 次
- Learning to Stop: Dynamic Simulation Monte-Carlo Tree SearchLi-Cheng Lan, Ti-Rong Wu, I-Chen Wu, Cho-Jui HsiehAAAI 2021 · 被引用 7 次
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