Improving Reliability of Virtual Collision Responses: A Cue Integration Technique
Seungwon Do, Byungjoo Lee
摘要
In virtual reality (VR), a user's virtual avatar can interact with a virtual object by colliding with it. If collision responses do not occur in the direction that the user expects, the user experiences degradation of accuracy and precision in applications such as VR sports games. In determining the response of a virtual collision, existing physics engines have not considered the direction in which the user perceived and estimated the collision. Based on the cue integration theory, this study presents a statistical model explaining how users estimate the direction of a virtual collision from their body's orientation and velocity vectors. The accuracy and precision of virtual collisions can be improved by 8.77% and 30.29%, respectively, by setting the virtual collision response in the direction that users perceive.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
引用它的顶会 Paper1
问问它们各自怎么用它相关 Paper
- Long-Term Effects of User Expertise and Application Design on Collision Anxiety in VR GamesPatrizia Ring, Maic MasuchCHI 2025 · 被引用 3 次
- Embodying Physics-Aware Avatars in Virtual RealityYujie Tao, Cheng Yao Wang, Andrew D. Wilson, Eyal Ofek 等CHI 2023 · 被引用 28 次
- Development and Validation of the Collision Anxiety Questionnaire for VR ApplicationsPatrizia Ring, Julius Tietenberg, Katharina Emmerich, Maic MasuchCHI 2024 · 被引用 12 次
- ErgoPulse: Electrifying Your Lower Body With Biomechanical Simulation-based Electrical Muscle Stimulation Haptic System in Virtual RealitySeokhyun Hwang, Jeongseok Oh, Seongjun Kang, Minwoo Seong 等CHI 2024 · 被引用 21 次
- When Hands Meet Physics in Virtual Reality: Effects of Interaction Fidelity on User ExperienceChristos Lougiakis, Akrivi Katifori, Doug A. Bowman, Maria RoussouCHI 2026 · 被引用 1 次
