GNeRP: Gaussian-guided Neural Reconstruction of Reflective Objects with Noisy Polarization Priors
Li Yang, Ruizheng Wu, Jiyong Li, Ying-Cong Chen
摘要
Learning surfaces from neural radiance field (NeRF) became a rising topic in Multi-View Stereo (MVS). Recent Signed Distance Function (SDF)-based methods demonstrated their ability to reconstruct accurate 3D shapes of Lambertian scenes. However, their results on reflective scenes are unsatisfactory due to the entanglement of specular radiance and complicated geometry. To address the challenges, we propose a Gaussian-based representation of normals in SDF fields. Supervised by polarization priors, this representation guides the learning of geometry behind the specular reflection and captures more details than existing methods. Moreover, we propose a reweighting strategy in the optimization process to alleviate the noise issue of polarization priors. To validate the effectiveness of our design, we capture polarimetric information, and ground truth meshes in additional reflective scenes with various geometry. We also evaluated our framework on the PANDORA dataset. Comparisons prove our method outperforms existing neural 3D reconstruction methods in reflective scenes by a large margin. Supplemental materials can be found in this page.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper3
- PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface ReconstructionYufei Han, Bowen Tie, Heng Guo, Youwei Lyu 等ICCV 2025 · 被引用 2 次
- PolarGuide-GSDR: 3D Gaussian Splatting Driven by Polarization Priors and Deferred Reflection for Real-World Reflective ScenesDerui Shan, Qian Qiao, Hao Lu, Tao Du 等CVPR 2026 · 被引用 1 次
- Glossy Object Reconstruction with Cost-effective Polarized AcquisitionBojian Wu, Yifan Peng, Ruizhen Hu, Xiaowei ZhouCVPR 2025
它引用的顶会 Paper11
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt 等NeurIPS 2021 · 被引用 2,500 次
- Volume Rendering of Neural Implicit SurfacesLior Yariv, Jiatao Gu, Yoni Kasten, Yaron LipmanNeurIPS 2021 · 被引用 1,421 次
- Implicit Geometric Regularization for Learning ShapesAmos Gropp, Lior Yariv, Niv Haim, Matan Atzmon 等ICML 2020 · 被引用 1,001 次
- UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View ReconstructionMichael Oechsle, Songyou Peng, Andreas GeigerICCV 2021 · 被引用 885 次
相关 Paper
- NeRSP: Neural 3D Reconstruction for Reflective Objects with Sparse Polarized ImagesYufei Han, Heng Guo, Koki Fukai, Hiroaki Santo 等CVPR 2024
- Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance FieldsDor Verbin, Peter Hedman, Ben Mildenhall, Todd E. Zickler 等CVPR 2022 · 被引用 477 次
- Normal-NeRF: Ambiguity-Robust Normal Estimation for Highly Reflective ScenesJi Shi, Xianghua Ying, Ruohao Guo, Bowei Xing 等AAAI 2025 · 被引用 1 次
- TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material ReconstructionJia Li, Lu Wang, Lei Zhang, Beibei WangSIGGRAPH 2024 · 被引用 22 次
- NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the WildJason Y. Zhang, Gengshan Yang, Shubham Tulsiani, Deva RamananNeurIPS 2021 · 被引用 180 次
