Lune

ICLR2026顶会

Understanding and Improving Hyperbolic Deep Reinforcement Learning

Timo Klein, Thomas Lang, Andrii Shkabrii, Alexander Sturm, Kevin Sidak, Lukas Miklautz, Claudia Plant, Yllka Velaj, Sebastian Tschiatschek

2026年份
1被引次数

摘要

The exponential volume growth of hyperbolic geometry can embed the hierarchical relationships between states in reinforcement learning (RL) with far less distortion than Euclidean space. However, hyperbolic deep RL faces severe optimization challenges, and formal analysis of why optimization fails is lacking. We identify key factors that determine the success and failure of training hyperbolic deep RL agents. By analyzing the gradients of core operations in the Poincaré Ball and Hyperboloid models of hyperbolic geometry, we show that large-norm embeddings destabilize gradient-based training, leading to trust-region violations in proximal policy optimization (PPO). Based on these insights, we introduce HYPER++, a new hyperbolic deep RL agent that consists of three components: (i) feature regularization guaranteeing bounded norms while avoiding the curse of dimensionality from clipping; (ii) a categorical value loss for stable critic training; and (iii) a more optimization-friendly formulation of hyperbolic network layers. On ProcGen, we show that HYPER++ guarantees stable learning, outperforms prior hyperbolic agents, and reduces wall-clock time by approximately 30%. On Atari-5 with Double DQN, HYPER++ strongly outperforms Euclidean and hyperbolic baselines. We release our code at https://github.com/Probabilistic-and-Interactive-ML/hyper-rl .

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

lune papers fulltext 8f2430e1-e7c0-4373-ac7e-bae519a96a4a

它引用的顶会 Paper20

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖