GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
Yiwen Chen, Zilong Chen, Chi Zhang, Feng Wang, Xiaofeng Yang, Yikai Wang, Zhongang Cai, Lei Yang, Huaping Liu, Guosheng Lin
2024年份
124顶会引用
摘要
https://buaacyw.github.io/gaussian-editor Original view into Hulk Original view Figure 1. Results of GaussianEditor. GaussianEditor offers swift, controllable, and versatile 3D editing. A single editing session only takes 5-10 minutes. Please note our precise editing control, where only the desired parts are modified. Taking the "Make the grass on fire" example from the first row of the figure, other objects in the scene such as the bench and tree remain unaffected.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper124
- VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual RealityYing Jiang, Chang Yu, Tianyi Xie, Xuan Li 等SIGGRAPH 2024 · 被引用 153 次
- StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time RenderingLukas Radl, Michael Steiner, Mathias Parger, Alexander Weinrauch 等SIGGRAPH 2024 · 被引用 93 次
- Fully Explicit Dynamic Gaussian SplattingJunoh Lee, Changyeon Won, Hyunjun Jung, Inhwan Bae 等NeurIPS 2024 · 被引用 92 次
- TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-PromptsJingyu Zhuang, Di Kang, Yan-Pei Cao, Guanbin Li 等SIGGRAPH 2024 · 被引用 59 次
- GS-Hider: Hiding Messages into 3D Gaussian SplattingXuanyu Zhang, Jiarui Meng, Runyi Li, Zhipei Xu 等NeurIPS 2024 · 被引用 43 次
它引用的顶会 Paper29
- High-Resolution Image Synthesis with Latent Diffusion ModelsRobin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser 等CVPR 2022 · 被引用 13,123 次
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- SDXL: Improving Latent Diffusion Models for High-Resolution Image SynthesisDustin Podell, Zion English, Kyle Lacey, Andreas Blattmann 等ICLR 2024 · 被引用 4,569 次
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 被引用 4,089 次
- Vision Transformers for Dense PredictionRené Ranftl, Alexey Bochkovskiy, Vladlen KoltunICCV 2021 · 被引用 2,647 次
相关 Paper
- GaussianEditor: Editing 3D Gaussians Delicately with Text InstructionsJunjie Wang, Jiemin Fang, Xiaopeng Zhang, Lingxi Xie 等CVPR 2024 · 被引用 65 次
- EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian SplattingDong In Lee, Hyeongcheol Park, Jiyoung Seo, Eunbyung Park 等CVPR 2025
- Instant3dit: Multiview Inpainting for Fast Editing of 3D ObjectsAmir Barda, Matheus Gadelha, Vladimir G. Kim, Noam Aigerman 等CVPR 2025
- Shap-Editor: Instruction-guided Latent 3D Editing in SecondsMinghao Chen, Junyu Xie, Iro Laina, Andrea VedaldiCVPR 2024
- DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity PreservationJiwook Kim, Seonho Lee, Jaeyo Shin, Jiho Choi 等ICLR 2025
