C4D: 4D Made from 3D Through Dual Correspondences
Shizun Wang, Zhenxiang Jiang, Xingyi Yang, Xinchao Wang
摘要
Recovering 4D from monocular video, which jointly estimates dynamic geometry and camera poses, is an inevitably challenging problem. While recent pointmap-based 3D reconstruction methods (e.g., DUSt3R) have made great progress in reconstructing static scenes, directly applying them to dynamic scenes leads to inaccurate results. This discrepancy arises because moving objects violate multiview geometric constraints, disrupting the reconstruction. To address this, we introduce C4D, a framework that leverages temporal Correspondences to extend existing 3D reconstruction formulation to 4D. Specifically, apart from predicting pointmaps, C4D captures two types of correspondences: short-term optical flow and long-term point tracking. We train a dynamic-aware point tracker that provides additional mobility information, facilitating the estimation of motion masks to separate moving elements from the static background, thus offering more reliable guidance for dynamic scenes. Furthermore, we introduce a set of dynamic scene optimization objectives to recover per-frame 3D geometry and camera parameters. Simultaneously, the correspondences lift 2D trajectories into smooth 3D trajec-tories, enabling fully integrated 4D reconstruction. Experiments show that our framework achieves complete 4D recovery and demonstrates strong performance across multiple downstream tasks, including depth estimation, camera pose estimation, and point tracking. Project Page: https://littlepure2333.github.io/C4D
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper29
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- Digging Into Self-Supervised Monocular Depth EstimationClément Godard, Oisin Mac Aodha, Michael Firman, Gabriel J. BrostowICCV 2019 · 被引用 2,416 次
- Depth Anything V2Lihe Yang, Bingyi Kang, Zilong Huang, Zhen Zhao 等NeurIPS 2024 · 被引用 2,305 次
- DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D CamerasZachary Teed, Jia DengNeurIPS 2021 · 被引用 1,248 次
- GMFlow: Learning Optical Flow via Global MatchingHaofei Xu, Jing Zhang, Jianfei Cai, Hamid Rezatofighi 等CVPR 2022 · 被引用 353 次
相关 Paper
- Dynamic Point Maps: A Versatile Representation for Dynamic 3D ReconstructionEdgar Sucar, Zihang Lai, Eldar Insafutdinov, Andrea VedaldiICCV 2025 · 被引用 9 次
- MonST3R: A Simple Approach for Estimating Geometry in the Presence of MotionJunyi Zhang, Charles Herrmann, Junhwa Hur, Varun Jampani 等ICLR 2025 · 被引用 3 次
- Complet4R: Geometric Complete 4D ReconstructionWeibang Wang, Kenan Li, Zhuoguang Chen, Yijun Yuan 等CVPR 2026
- Easi3R: Estimating Disentangled Motion from DUSt3R Without TrainingXingyu Chen, Yue Chen, Yuliang Xiu, Andreas Geiger 等ICCV 2025 · 被引用 11 次
- POMATO: Marrying Pointmap Matching with Temporal Motions for Dynamic 3D ReconstructionSongyan Zhang, Yongtao Ge, Jinyuan Tian, Guangkai Xu 等ICCV 2025 · 被引用 4 次
