Lune

IEEE VR2026顶会

Aligning Realities: A Registration Pipeline for Arbitrary Objects in Mixed Reality Using Controller-Based Point Selection

David Mertens, Steffen-Sascha Stein, Kristoffer Waldow, Arnulph Fuhrmann

2026年份
1被引次数

摘要

A wide range of Mixed Reality (MR) applications rely on haptic interaction with real-world objects. These interactions range from grasping and standing on objects, to writing on their surfaces. Accurate alignment of a real-world object with its virtual counterpart enables users to perceive and interact with it both visually and haptically. However, existing registration methods often rely on tracked, external markers, are geometrically constrained, or require complex setups that limit their practical applicability. Hence, we present an integrated pipeline for rapid and accurate registration of arbitrary physical objects in MR. The proposed approach combines custom 3D-printed add-ons for Meta Quest 3 controllers with a point-to-point matching algorithm based on Kabsch optimization, enabling precise selection, calibration, and registration. The method is objectively evaluated using a modern motion capture rig against other state-of-the-art registration techniques. An additional user-centric evaluation helps to understand the general usability of our pipeline. Source code and datasets are released as open resources to encourage reproducibility and further research.

问问这篇 Paper

问问你的智能体。

Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。

可以从这些问题问起

智能体调用

Lunesearch_papers

在 Lune 里问

免费开始,无需绑卡

lune papers get 8b366272-2795-47fb-adcf-d1cb2a227595

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖