ReLaGS: Relational Language Gaussian Splatting
Yaxu Xie, Abdalla Arafa, Alireza Javanmardi, Christen Millerdurai, Jia Cheng Hu, Shaoxiang Wang, Alain Pagani, Didier Stricker
摘要
Achieving unified 3D perception and reasoning across tasks such as segmentation, retrieval, and relation understanding remains challenging, as existing methods are either object-centric or rely on costly training for inter-object reasoning. We present a novel framework that constructs a hierarchical language-distilled Gaussian scene and its 3D semantic scene graph without scene-specific training. A Gaussian pruning mechanism refines scene geometry, while a robust multi-view language alignment strategy aggregates noisy 2D features into accurate 3D object embeddings. On top of this hierarchy, we build an open-vocabulary 3D scene graph with Vision Language derived annotations and Graph Neural Network-based relational reasoning. Our approach enables efficient and scalable open-vocabulary 3D reasoning by jointly modeling hierarchical semantics and inter/intra-object relationships, validated across tasks including open-vocabulary segmentation, scene graph generation, and relation-guided retrieval. Project page: https://dfki-av.github.io/ReLaGS/
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper32
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh 等ICML 2021 · 被引用 47,906 次
- LoRA: Low-Rank Adaptation of Large Language ModelsEdward J. Hu, Yelong Shen, Phillip Wallis, Zeyuan Allen-Zhu 等ICLR 2022 · 被引用 18,833 次
- Segment AnythingAlexander Kirillov, Eric Mintun, Nikhila Ravi, Hanzi Mao 等ICCV 2023 · 被引用 13,211 次
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- 2D Gaussian Splatting for Geometrically Accurate Radiance FieldsBinbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger 等SIGGRAPH 2024 · 被引用 660 次
相关 Paper
- Open-World 3D Scene Graph Generation for Retrieval-Augmented ReasoningFei Yu, Quan Deng, Shengeng Tang, Yuehua Li 等AAAI 2026 · 被引用 2 次
- Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint GraphsShaohui Dai, Yansong Qu, Zheyan Li, Xinyang Li 等ACM MM 2025 · 被引用 3 次
- Sparse3DPR: Training-Free 3D Hierarchical Scene Parsing and Task-Adaptive Subgraph Reasoning from Sparse RGB ViewsHaida Feng, Hao Wei, Zewen Xu, Haolin Wang 等AAAI 2026
- HSGG: Training-Free Hierarchical Scene Graph Generation with Geometry-Guided Relation Reasoningyunzhe Liu, Wenbiao Liu, Lihui Cen, Zhe Qu 等ICML 2026
- Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding RegistrationKim Jun-Seong, GeonU Kim, Kim Yu-Ji, Yu-Chiang Frank Wang 等CVPR 2025
