ReassembleNet: Learnable Keypoints and Diffusion for 2D Fresco Reconstruction
Adeela Islam, Stefano Fiorini, Stuart James, Pietro Morerio, Alessio Del Bue
摘要
The task of reassembly is a significant challenge across multiple domains, including archaeology, genomics, and molecular docking, requiring the precise placement and orientation of elements to reconstruct an original structure. In this work, we address key limitations in state-of-the-art Deep Learning methods for reassembly, namely i) scalability; ii) multimodality; and iii) real-world applicability: beyond square or simple geometric shapes, realistic and complex erosion, or other real-world problems. We propose ReassembleNet, a method that reduces complexity by representing each input piece as a set of contour keypoints and learning to select the most informative ones by Graph Neural Networks pooling inspired techniques. Reassem-bleNet effectively lowers computational complexity while enabling the integration of features from multiple modalities, including both geometric and texture data. Further enhanced through pretraining on a semi-synthetic dataset. We then apply diffusion-based pose estimation to recover the original structure. We improve on prior methods by 57% and 87% for RMSE Rotation and Translation, respectively.
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- The Missing GAP: From Solving Square Jigsaw Puzzles to Handling Real World Archaeological FragmentsOfir Itzhak Shahar, Gur Elkin, Ohad Ben-ShaharCVPR 2026 · 被引用 1 次
- SE(n)-Invariant Flow Matching: A General Framework with Application to Object ReassemblyGaël Heck, Sylvie Le Hégarat-Mascle, Nicolas LerméICML 2026
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- DiffAssemble: A Unified Graph-Diffusion Model for 2D and 3D ReassemblyGianluca Scarpellini, Stefano Fiorini, Francesco Giuliari, Pietro Morerio 等CVPR 2024 · 被引用 12 次
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