Lune

SC2023顶会

Efficient Maximal Biclique Enumeration on GPUs

Zhe Pan, Shuibing He, Xu Li, Xuechen Zhang, Rui Wang, Gang Chen

2023年份
8被引次数
1顶会引用

摘要

Maximal biclique enumeration (MBE) in bipartite graphs is an important problem in data mining with many real-world applications. All existing solutions for MBE are designed for CPUs. Parallel MBE algorithms for GPUs are needed for MBE acceleration leveraging its many computing cores. However, enumerating maximal bicliques using GPUs has three main challenges including large memory requirement, thread divergence, and load imbalance. In this paper, we propose GMBE, the first highly-efficient GPU solution for the MBE problem. To overcome the challenges, we design a node-reuse approach to reduce GPU memory usage, a pro-active pruning method using the vertex's local neighborhood size to alleviate thread divergence, and a load-aware task scheduling framework to achieve load balance among threads within GPU warps and blocks. Our experimental results show that GMBE on an NVIDIA A100 GPU can achieve 70.6× speedup over the state-of-the-art parallel MBE algorithm ParMBE on a 96-core CPU machine.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper1

问问它们各自怎么用它

它引用的顶会 Paper5

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖