WildSeg3D: Segment Any 3D Objects in the Wild from 2D Images
Yansong Guo, Jie Hu, Yansong Qu, Liujuan Cao
摘要
Recent advances in intuitive 3D segmentation from 2D images have demonstrated impressive performance. However, current models typically require extensive scene-specific training to accurately reconstruct and segment objects, which limits their applicability in real-time scenarios. In this paper, we introduce WildSeg3D, an efficient approach that enables the segmentation of arbitrary 3D objects across diverse environments using a feed-forward mechanism. A key challenge of this feed-forward approach lies in the accumulation of 3D alignment errors across multiple views, which can lead to inaccurate 3D segmentation results. To address this issue, we propose Dynamic Global Aligning (DGA), a technique that improves the accuracy of global multi-view alignment by focusing on difficult-to-match 3D points across images, using a dynamic adjustment function. Additionally, for real-time intuitive segmentation, we introduce Multi-view Group Mapping (MGM), a method that utilizes an object mask cache to integrate multi-view segmentations and respond rapidly to user prompts. WildSeg3D demonstrates robust generalization across arbitrary scenes, thereby eliminating the need for scene-specific training. Specifically, WildSeg3D not only attains the accuracy of state-of-the-art (SOTA) methods but also achieves a speedup compared to existing SOTA models. Code will be released at https://github.com/Ethan16162/WildSeg3D.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper5
- PE3R: Perception-Efficient 3D ReconstructionJie Hu, Shizun Wang, Xinchao WangCVPR 2026 · 被引用 9 次
- XSpecMesh: Quality-Preserving Auto-Regressive Mesh Generation Acceleration via Multi-Head Speculative DecodingDian Chen, Yansong Qu, Xinyang Li, Ming Li 等ICML 2026 · 被引用 5 次
- Seg-Wild: Interactive Segmentation based on 3D Gaussian Splatting for Unconstrained Image CollectionsYongtang Bao, Chengjie Tang, Yuze Wang, Haojie LiACM MM 2025 · 被引用 2 次
- Taking Language Embedded 3D Gaussian Splatting into the WildYuze Wang, Junyi Wang, Yue QiIEEE VR 2026
- AnomalyPainter: Vision-Language-Diffusion Synergy for Realistic and Diverse Unseen Industrial Anomaly SynthesisZhangyu Lai, Yilin Lu, Xinyang Li, Jianghang Lin 等AAAI 2026
它引用的顶会 Paper36
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh 等ICML 2021 · 被引用 47,906 次
- Segment AnythingAlexander Kirillov, Eric Mintun, Nikhila Ravi, Hanzi Mao 等ICCV 2023 · 被引用 13,211 次
- Emerging Properties in Self-Supervised Vision TransformersMathilde Caron, Hugo Touvron, Ishan Misra, Hervé Jégou 等ICCV 2021 · 被引用 8,921 次
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt 等NeurIPS 2021 · 被引用 2,500 次
相关 Paper
- Generalizable Sparse-View 3D Reconstruction from Unconstrained ImagesVinayak Gupta, Chih-Hao Lin, Shenlong Wang, Anand Bhattad 等CVPR 2026 · 被引用 1 次
- PanSt3R: Multi-View Consistent Panoptic SegmentationLojze Zust, Yohann Cabon, Juliette Marrie, Leonid Antsfeld 等ICCV 2025 · 被引用 5 次
- Wild3A: Novel View Synthesis from Any Dynamic Images in SecondsMingrui Li, Shuhao Zhai, Zibing Zhao, Luyue Sun 等ACM MM 2025 · 被引用 3 次
- Segment Anything in 3D with NeRFsJiazhong Cen, Zanwei Zhou, Jiemin Fang, Chen Yang 等NeurIPS 2023 · 被引用 255 次
- OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive LearningHaiyang Ying, Yixuan Yin, Jinzhi Zhang, Fan Wang 等CVPR 2024 · 被引用 32 次
