WhatELSE: Shaping Narrative Spaces at Configurable Level of Abstraction for AI-bridged Interactive Storytelling
Zhuoran Lu, Qian Zhou, Yi Wang
摘要
Generative AI significantly enhances player agency in interactive narratives (IN) by enabling just-in-time content generation that adapts to player actions. While delegating generation to AI makes IN more interactive, it becomes challenging for authors to control the space of possible narratives - within which the final story experienced by the player emerges from their interaction with AI. In this paper, we present WhatELSE, an AI-bridged IN authoring system that creates narrative possibility spaces from example stories. WhatELSE provides three views (narrative pivot, outline, and variants) to help authors understand the narrative space and corresponding tools leveraging linguistic abstraction to control the boundaries of the narrative space. Taking innovative LLM-based narrative planning approaches, WhatELSE further unfolds the narrative space into executable game events. Through a user study (N=12) and technical evaluations, we found that WhatELSE enables authors to perceive and edit the narrative space and generates engaging interactive narratives at play-time.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper6
- DialogLab: Authoring, Simulating, and Testing Dynamic Human-AI Group ConversationsErzhen Hu, Yanhe Chen, Mingyi Li, Vrushank Phadnis 等UIST 2025 · 被引用 3 次
- PlayWrite: A Multimodal System for AI Supported Narrative Co-Authoring Through Play in XREsen K. Tütüncü, Qian Zhou, Frederik Brudy, George W. Fitzmaurice 等CHI 2026 · 被引用 2 次
- DiaryPlay: AI-Assisted Creation of Interactive Story Vignettes for Everyday StorytellingJiangnan Xu, Haeseul Cha, Gosu Choi, Gyu-cheol Lee 等CHI 2026 · 被引用 2 次
- Narrix: Remixing Narrative Strategies from Examples for Story WritingChao Zhang, Shunan Guo, Abe Davis, Eunyee KohCHI 2026 · 被引用 1 次
- NarrativeLoom: Enhancing Creative Storytelling through Multi-Persona Collaborative ImprovisationYuxi Ma, Yongqian Peng, Fengyuan Yang, Siyu Zha 等CHI 2026 · 被引用 1 次
它引用的顶会 Paper12
- Chain-of-Thought Prompting Elicits Reasoning in Large Language ModelsJason Wei, Xuezhi Wang, Dale Schuurmans, Maarten Bosma 等NeurIPS 2022 · 被引用 22,562 次
- Generative Agents: Interactive Simulacra of Human BehaviorJoon Sung Park, Joseph C. O'Brien, Carrie Jun Cai, Meredith Ringel Morris 等UIST 2023 · 被引用 1,882 次
- AgentVerse: Facilitating Multi-Agent Collaboration and Exploring Emergent BehaviorsWeize Chen, Yusheng Su, Jingwei Zuo, Cheng Yang 等ICLR 2024 · 被引用 594 次
- Co-Writing Screenplays and Theatre Scripts with Language Models: Evaluation by Industry ProfessionalsPiotr Mirowski, Kory W. Mathewson, Jaylen Pittman, Richard EvansCHI 2023 · 被引用 235 次
- TaleBrush: Sketching Stories with Generative Pretrained Language ModelsJohn Joon Young Chung, Wooseok Kim, Kang Min Yoo, Hwaran Lee 等CHI 2022 · 被引用 202 次
相关 Paper
- RPGAgent: Driving Coherent Story-to-Play Generation with an LLM-Based Multi-Agent SystemShunan Zhang, Yi Xiao, Ruoxuan Ma, Chi-Sing LeungCHI 2026 · 被引用 1 次
- VRCopilot: Authoring 3D Layouts with Generative AI Models in VRLei Zhang, Jin Pan, Jacob Gettig, Steve Oney 等UIST 2024 · 被引用 53 次
- Narrative Planning Model Acquisition from Text Summaries and DescriptionsThomas Hayton, Julie Porteous, João F. Ferreira, Alan LindsayAAAI 2020 · 被引用 14 次
- Towards Enhanced Immersion and Agency for LLM-based Interactive DramaHongqiu Wu, Weiqi Wu, Tianyang Xu, Jiameng Zhang 等ACL 2025 · 被引用 7 次
- Orchid-Creator: An Authoring Tool Supporting LLM-Driven Interactive Narrative CreationZhen Wu, Serkan Kumyol, Zhengyang Ma, Tristan BraudCHI 2026 · 被引用 2 次
