MapUncover: Fostering Spatial Exploration through Gamification in Mobile Map Apps
Eve Emily Sophie Schade, Gian-Luca Savino, Jasmin Niess, Johannes Schöning
摘要
Getting from A to B has never been easier. Mobile navigation systems allow universal access to spatial information. However, following detailed route instructions leads to a decrease in spatial exploration behaviour and therefore a reduction of spatial knowledge acquisition. Facilitating spatial exploration has the potential to counteract this negative effect. This paper investigates how we can support people in re-discovering their surroundings. We designed and evaluated a mobile application to promote spatial exploration through gamification. The app requires active exploration behaviour to uncover a map. Gamification elements such as quests, statistics, and social competition are used to encourage exploration. We conducted an exploratory field study (n = 22). Our results show a significant increase in familiarity with the environment and a variety of exploration patterns. Based on our findings, we propose modifications to current mapping applications by limiting the visible cartographic elements and alternating routes to improve spatial knowledge acquisition.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper2
- Hiding in Plain Sight: Understanding the Everyday Practices and Challenges of Car DwellersRachael Zehrung, Yunan ChenCHI 2026 · 被引用 1 次
- Describing Explored Places through OpenStreetMap DataEve Emily Sophie Schade, Gian-Luca Savino, Jasmin Niess, Johannes SchöningCHI 2025
相关 Paper
- Exploring the association between engagement with location-based game features and getting inspired about environmental issues and natureBastian Kordyaka, Samuli Laato, Sebastian Weber, Juho Hamari 等CHI 2024 · 被引用 21 次
- "I Want to Figure Things Out": Supporting Exploration in Navigation for People with Visual ImpairmentsGaurav Jain, Yuanyang Teng, Dong Heon Cho, Yunhao Xing 等CSCW 2023 · 被引用 23 次
- Dyadic Acquisition of Survey Knowledge in a Shared Virtual EnvironmentLauren E. Buck, Timothy P. McNamara, Bobby BodenheimerIEEE VR 2020 · 被引用 4 次
- GreenCompass: Weaving Playful Nature Engagement into Urban Micro-Moments through Context-Aware GamificationMingtao Wu, Ziteng Zhang, Mengjie Tang, Yan Wang 等CHI 2026 · 被引用 1 次
- User Preference for Navigation Instructions in Mixed RealityJaewook Lee, Fanjie Jin, Younsoo Kim, David LindlbauerIEEE VR 2022 · 被引用 42 次
