Two-Shot Spatially-Varying BRDF and Shape Estimation
Mark Boss, Varun Jampani, Kihwan Kim, Hendrik P. A. Lensch, Jan Kautz
2020年份
41顶会引用
摘要
Flash No-Flash Mask Novel Re-render Diffuse Specular Roughness Normal Depth * Work done during an internship at NVIDIA. Dataset and Code available at: markboss.me/publication/ cvpr20-two-shot-brdf ing dataset with domain-randomized geometry and realistic materials. Extensive experiments on both synthetic and real-world datasets show that our networks trained on a synthetic dataset can generalize well to real-world images. Comparisons with recent approaches demonstrate the superior performance of the proposed approach.
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引用它的顶会 Paper41
- NeRD: Neural Reflectance Decomposition from Image CollectionsMark Boss, Raphael Braun, Varun Jampani, Jonathan T. Barron 等ICCV 2021 · 被引用 608 次
- Extracting Triangular 3D Models, Materials, and Lighting From ImagesJacob Munkberg, Wenzheng Chen, Jon Hasselgren, Alex Evans 等CVPR 2022 · 被引用 306 次
- Neural-PIL: Neural Pre-Integrated Lighting for Reflectance DecompositionMark Boss, Varun Jampani, Raphael Braun, Ce Liu 等NeurIPS 2021 · 被引用 270 次
- Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and DenoisingJon Hasselgren, Nikolai Hofmann, Jacob MunkbergNeurIPS 2022 · 被引用 234 次
- ABO: Dataset and Benchmarks for Real-World 3D Object UnderstandingJasmine Collins, Shubham Goel, Kenan Deng, Achleshwar Luthra 等CVPR 2022 · 被引用 117 次
它引用的顶会 Paper1
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