MuGS: Multi-Baseline Generalizable Gaussian Splatting Reconstruction
Yaopeng Lou, Li Shen, Tianqi Liu, Jiaqi Li, Zihao Huang, Huiqiang Sun, Zhiguo Cao
摘要
We present Multi-Baseline Gaussian Splatting (MuGS), a generalized feed-forward approach for novel view synthesis that effectively handles diverse baseline settings, including sparse input views with both small and large baselines. Specifically, we integrate features from Multi-View Stereo (MVS) and Monocular Depth Estimation (MDE) to enhance feature representations for generalizable reconstruction. Next, We propose a projection-and-sampling mechanism for deep depth fusion, which constructs a fine probability volume to guide the regression of the feature map. Furthermore, We introduce a reference-view loss to improve geometry and optimization efficiency. We leverage 3D Gaussian representations to accelerate training and inference time while enhancing rendering quality. MuGS achieves state-of-the-art performance across multiple baseline settings and diverse scenarios ranging from simple objects (DTU) to complex indoor and outdoor scenes (RealEstate10K). We also demonstrate promising zero-shot performance on the LLFF and Mip-NeRF 360 datasets. Code is available at https://github.com/EuclidLou/MuGS.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper26
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- Depth Anything V2Lihe Yang, Bingyi Kang, Zilong Huang, Zhen Zhao 等NeurIPS 2024 · 被引用 2,305 次
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan 等CVPR 2022 · 被引用 1,603 次
- MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View StereoAnpei Chen, Zexiang Xu, Fuqiang Zhao, Xiaoshuai Zhang 等ICCV 2021 · 被引用 1,024 次
- Depth Anything: Unleashing the Power of Large-Scale Unlabeled DataLihe Yang, Bingyi Kang, Zilong Huang, Xiaogang Xu 等CVPR 2024 · 被引用 847 次
相关 Paper
- MuRF: Multi-Baseline Radiance FieldsHaofei Xu, Anpei Chen, Yuedong Chen, Christos Sakaridis 等CVPR 2024 · 被引用 22 次
- DepthSplat: Connecting Gaussian Splatting and DepthHaofei Xu, Songyou Peng, Fangjinhua Wang, Hermann Blum 等CVPR 2025
- GraphSplat: Sparse-View Generalizable 3D Gaussian Splatting is Worth Graph of NodesZeyang Bai, Yunbiao Wang, Dongbo Yu, Jun Xiao 等ACM MM 2025 · 被引用 2 次
- FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage TrainingRuihong Yin, Vladimir Yugay, Yue Li, Sezer Karaoglu 等NeurIPS 2024 · 被引用 29 次
- FreeSplat: Generalizable 3D Gaussian Splatting Towards Free View Synthesis of Indoor ScenesYunsong Wang, Tianxin Huang, Hanlin Chen, Gim Hee LeeNeurIPS 2024 · 被引用 112 次
