Lune

CSCW2026顶会

Kinspire: Exploring Game-Mediated Prompts to Foster Communication in Distant Families

Wei-Lu Wang, Zeren Yan, Jixiang Fan, Taha Hassan, Xian Zheng, Derek Haqq, Qianhui Ma, Yusheng Cao, Natalie Andrus, D. Scott McCrickard

2026年份

摘要

Maintaining communication in distant family relationships is challenging due to barriers such as time zone differences, scheduling conflicts, or a lack of shared daily experiences. While existing computer-mediated communication tools support remote interaction, many struggle to sustain meaningful exchanges. In this study, we explore how prompt-based interventions can enhance distant family communication. We introduce Kinspire, a prompt-based digital card-drawing game incorporating relationship maintenance strategies such as positivity, openness, and joint activities. Through a mixed-methods study with 34 participants from 14 families (14 international students aged 20–31 and 20 parents aged 49–60), we examine how different family communication patterns shape communication needs and how structured game prompts facilitate interaction. Our findings reveal that the mechanisms in Kinspire support bridging the mental distance and fostering communication quality from different aspects. We categorize distant communication challenges across family types and provide design insights for the CSCW community on balancing structured prompts with flexible participation. This research highlights the potential of gamified communication to strengthen long-distance family relationships and informs future family-oriented game design.

问问这篇 Paper

问问你的智能体。

Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。

可以从这些问题问起

智能体调用

Lunesearch_papers

在 Lune 里问

免费开始,无需绑卡

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖