SurfaceFleet: Exploring Distributed Interactions Unbounded from Device, Application, User, and Time
Frederik Brudy, David Ledo, Michel Pahud, Nathalie Henry Riche, Christian Holz, Anand Waghmare, Hemant Bhaskar Surale, Marcus Peinado, Xiaokuan Zhang, Shannon Joyner, Badrish Chandramouli, Umar Farooq Minhas
摘要
Knowledge work increasingly spans multiple computing surfaces. Yet in status quo user experiences, content as well as tools, behaviors, and workflows are largely bound to the current device-running the current application, for the current user, and at the current moment in time. SurfaceFleet is a system and toolkit that uses resilient distributed programming techniques to explore cross-device interactions that are unbounded in these four dimensions of device, application, user, and time. As a reference implementation, we describe an interface built using Surface Fleet that employs lightweight, semi-transparent UI elements known as Applets. Applets appear always-on-top of the operating system, application windows, and (conceptually) above the device itself. But all connections and synchronized data are virtualized and made resilient through the cloud. For example, a sharing Applet known as a Portfolio allows a user to drag and drop unbound Interaction Promises into a document. Such promises can then be fulfilled with content asynchronously, at a later time (or multiple times), from another device, and by the same or a different user.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper9
- Caught in the Network: The Impact of WhatsApp's 2021 Privacy Policy Update on Users' Messaging App EcosystemsCarla F. Griggio, Midas Nouwens, Clemens Nylandsted KlokmoseCHI 2022 · 被引用 72 次
- "I don't want to feel like I'm working in a 1960s factory": The Practitioner Perspective on Creativity Support Tool AdoptionSrishti Palani, David Ledo, George W. Fitzmaurice, Fraser AndersonCHI 2022 · 被引用 48 次
- Let's Talk Futures: A Literature Review of HCI's Future OrientationCamilo Sanchez, Sui Wang, Kaisa Savolainen, Felix Anand Epp 等CHI 2025 · 被引用 30 次
- Understanding How People with Limited Mobility Use Multi-Modal InputJohann Wentzel, Sasa Junuzovic, James Devine, John R. Porter 等CHI 2022 · 被引用 29 次
- Dually Noted: Layout-Aware Annotations with Smartphone Augmented RealityJing Qian, Qi Sun, Curtis Wigington, Han L. Han 等CHI 2022 · 被引用 21 次
它引用的顶会 Paper2
- Proxemics Beyond Proximity: Designing for Flexible Social Interaction Through Cross-Device InteractionJens Emil Grønbæk, Mille Skovhus Knudsen, Kenton O'Hara, Peter Gall Krogh 等CHI 2020 · 被引用 34 次
- A.M.B.R.O.S.I.A: Providing Performant Virtual Resiliency for Distributed ApplicationsJonathan Goldstein, Ahmed S. Abdelhamid, Mike Barnett, Sebastian Burckhardt 等VLDB 2020 · 被引用 13 次
相关 Paper
- PRUID: Practical User Interface Distribution for Multi-surface ComputingMenglong Cui, Mingsong Lv, Qingqiang He, Caiqi Zhang 等DAC 2021 · 被引用 7 次
- FLUID-XP: flexible user interface distribution for cross-platform experienceSunjae Lee, Hayeon Lee, Hoyoung Kim, Sangmin Lee 等MobiCom 2021 · 被引用 10 次
- Vulture: Cross-Device Web Experience with Fine-Grained Graphical User Interface DistributionSeonghoon Park, Jeho Lee, Yonghun Choi, Hojung ChaINFOCOM 2024 · 被引用 1 次
- Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented WorkflowsYe Yuan, Nathalie Riche, Nicolai Marquardt, Molly Jane Nicholas 等CHI 2022 · 被引用 19 次
- Handoff and Deposit: Designing Temporal Coordination in Cross-Device Transfer Techniques for Mixed-Focus CollaborationLeila Homaeian, James R. Wallace, Stacey D. ScottCSCW 2022 · 被引用 5 次
