PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion
Gwanghyun Kim, Suh Yoon Jeon, Seunggyu Lee, Se Young Chun
摘要
We present PersonaCraft, a framework for controllable and occlusion-robust full-body personalized image synthesis of multiple individuals in complex scenes. Current methods struggle with occlusion-heavy scenarios and complete body personalization, as pose conditioning lacks geometry, often leading to ambiguous occlusions and anatomical distortions, and many approaches focus solely on facial identity. In contrast, our PersonaCraft integrates diffusion models with 3D human modeling, employing SMPLx-ControlNet, to utilize 3D geometry like depth and normal maps for robust 3D-aware pose conditioning and enhanced anatomical coherence. To handle fine-grained occlusions, we propose Occlusion Boundary Enhancer Network that exploits depth edge signals with occlusion-focused training, and OcclusionAware Classifier-Free Guidance strategy that selectively reinforces conditioning in occluded regions without affecting unoccluded areas. PersonaCraft can seamlessly be combined with Face Identity ControlNet, achieving full-body multi-human personalization and thus marking a significant advancement beyond prior approaches that concentrate only on facial identity. Our dual-pathway body shape representation with SMPLx-based shape parameters and textual refinement, enables precise full-body personalization and flexible user-defined body shape adjustments. Extensive quantitative experiments and user studies demonstrate that PersonaCraft significantly outperforms existing methods in generating high-quality, multi-person images with accurate personalization and robust occlusion handling.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper2
- CLEP: Contrastive Language-Pose PretrainingSen Jia, Huayu Wang, Hsiang-Wei Huang, Zhaochong An 等CVPR 2026
- Composing People Together: Iterative Pose-Image Generation for Multi-Person Interaction ScenesWenxuan Peng, Bharath Hariharan, Hadar Averbuch-ElorSIGGRAPH 2026
它引用的顶会 Paper36
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh 等ICML 2021 · 被引用 47,906 次
- Denoising Diffusion Probabilistic ModelsJonathan Ho, Ajay Jain, Pieter AbbeelNeurIPS 2020 · 被引用 35,902 次
- LoRA: Low-Rank Adaptation of Large Language ModelsEdward J. Hu, Yelong Shen, Phillip Wallis, Zeyuan Allen-Zhu 等ICLR 2022 · 被引用 18,833 次
- Denoising Diffusion Implicit ModelsJiaming Song, Chenlin Meng, Stefano ErmonICLR 2021 · 被引用 11,743 次
- Photorealistic Text-to-Image Diffusion Models with Deep Language UnderstandingChitwan Saharia, William Chan, Saurabh Saxena, Lala Li 等NeurIPS 2022 · 被引用 8,965 次
相关 Paper
- Generalizable Human Gaussians from Single-View ImageJinnan Chen, Chen Li, Jianfeng Zhang, Lingting Zhu 等ICLR 2025
- Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic ModelsByungjun Kim, Patrick Kwon, Kwangho Lee, Myunggi Lee 等ICCV 2023 · 被引用 26 次
- Generating Images with 3D Annotations Using Diffusion ModelsWufei Ma, Qihao Liu, Jiahao Wang, Angtian Wang 等ICLR 2024 · 被引用 18 次
- DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion ModelsYukang Cao, Yan-Pei Cao, Kai Han, Ying Shan 等CVPR 2024
- Controllable Person Image Synthesis with Pose-Constrained Latent DiffusionXiao Han, Xiatian Zhu, Jiankang Deng, Yi-Zhe Song 等ICCV 2023 · 被引用 36 次
