Lune

CVPR2021顶会

HDR Environment Map Estimation for Real-Time Augmented Reality

Gowri Somanath, Daniel Kurz

2021年份
19顶会引用

摘要

We present a method to estimate an HDR environment map from a narrow field-of-view LDR camera image in real-time. This enables perceptually appealing reflections and shading on virtual objects of any material finish, from mirror to diffuse, rendered into a real environment using augmented reality. Our method is based on our efficient convolutional neural network, EnvMapNet, trained end-toend with two novel losses, ProjectionLoss for the generated image, and ClusterLoss for adversarial training. Through qualitative and quantitative comparison to state-of-the-art methods, we demonstrate that our algorithm reduces the directional error of estimated light sources by more than 50%, and achieves 3.7 times lower Frechet Inception Distance (FID). We further showcase a mobile application that is able to run our neural network model in under 9 ms on an iPhone XS, and render in real-time, visually coherent virtual objects in previously unseen real-world environments.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper19

问问它们各自怎么用它

它引用的顶会 Paper2

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖