Flow to Better: Offline Preference-based Reinforcement Learning via Preferred Trajectory Generation
Zhilong Zhang, Yihao Sun, Junyin Ye, Tian-Shuo Liu, Jiaji Zhang, Yang Yu
摘要
Offline preference-based reinforcement learning (PbRL) offers an effective solution to overcome the challenges associated with designing rewards and the high costs of online interactions. Previous studies mainly focus on recovering rewards from preferences, followed by policy optimization with an off-the-shelf offline RL algorithm. However, given that preference labels in PbRL are inherently trajectory-based, accurately learning transition-wise rewards from such labels can be challenging, potentially leading to misguidance during subsequent offline RL training. To address this issue, we introduce our method named Flow-to-Better (FTB), which leverages the pairwise preference relationship to guide a generative model in producing preferred trajectories, avoiding Temporal Difference (TD) learning with inaccurate rewards. Conditioning on a low-preference trajectory, FTB uses a diffusion model to generate a better one, achieving high-fidelity fullhorizon trajectory improvement. During diffusion training, we propose a technique called Preference Augmentation to alleviate the problem of insufficient preference data. As a result, we surprisingly find that the model-generated trajectories not only exhibit increased preference and consistency with the real transition but also introduce elements of novelty and diversity, from which we can derive a desirable policy through imitation learning. Experimental results on several benchmarks demonstrate that FTB achieves a remarkable improvement compared to state-of-the-art offline PbRL methods. Furthermore, we show that FTB can also serve as an effective data augmentation method for offline RL. Our project's website can be found at https://github.com/Zzl35/flow-to-better .
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