CVPR2025
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
Georg Hess, Carl Lindström, Maryam Fatemi, Christoffer Petersson, Lennart Svensson
摘要
Figure 1 . SplatAD is the first method capable of realistic camera and lidar rendering using 3D Gaussian Splatting. Whereas previous methods are either fast or multi-modal, SplatAD enables real-time, high-quality rendering for both camera and lidar. In addition, SplatAD can reach competitive performance, e.g., PSNR for image and Chamfer distance for point cloud, within minutes.