VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisions
Marko Mihajlovic, Siwei Zhang, Gen Li, Kaifeng Zhao, Lea Müller, Siyu Tang
摘要
Parametric human body models play a crucial role in computer graphics and vision, enabling applications ranging from human motion analysis to understanding human-environment interactions. Traditionally, these models use surface meshes, which pose challenges in efficiently handling interactions with other geometric entities, such as objects and scenes, typically represented as meshes or point clouds. To address this limitation, recent research has explored volumetric neural implicit body models. However, existing works are either insufficiently robust for complex human articulations or impose high computational and memory costs, limiting their widespread use. To this end, we introduce VolumetricSMPL, a neural volumetric body model that leverages Neural Blend Weights (NBW) to generate compact, yet efficient MLP decoders. Unlike prior approaches that rely on large MLPs, NBW dynamically blends a small set of learned weight matrices using predicted shape- and pose-dependent coefficients, significantly improving computational efficiency while preserving expressiveness. VolumetricSMPL outperforms prior volumetric occupancy model COAP with 10x faster inference, 6x lower GPU memory usage, enhanced accuracy, and a Signed Distance Function (SDF) for efficient and differentiable contact modeling. We demonstrate VolumetricSMPL's strengths across four challenging tasks: (1) reconstructing human-object interactions from in-the-wild images, (2) recovering human meshes in 3D scenes from egocentric views, (3) scene-constrained motion synthesis, and (4) resolving self-intersections. Our results highlight its broad applicability and significant performance and efficiency gains.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper2
- CARI4D: Category Agnostic 4D Reconstruction of Human-Object InteractionXianghui Xie, Bowen Wen, Yan Chang, Hesam Rabeti 等CVPR 2026 · 被引用 16 次
- Neu-PiG: Neural Preconditioned Grids for Fast Dynamic Surface Reconstruction on Long SequencesJulian Kaltheuner, Hannah Dröge, Markus Plack, Patrick Stotko 等CVPR 2026 · 被引用 1 次
它引用的顶会 Paper37
- Denoising Diffusion Probabilistic ModelsJonathan Ho, Ajay Jain, Pieter AbbeelNeurIPS 2020 · 被引用 35,902 次
- Implicit Neural Representations with Periodic Activation FunctionsVincent Sitzmann, Julien N. P. Martel, Alexander W. Bergman, David B. Lindell 等NeurIPS 2020 · 被引用 4,008 次
- AMASS: Archive of Motion Capture As Surface ShapesNaureen Mahmood, Nima Ghorbani, Nikolaus F. Troje, Gerard Pons-Moll 等ICCV 2019 · 被引用 1,784 次
- PARE: Part Attention Regressor for 3D Human Body EstimationMuhammed Kocabas, Chun-Hao P. Huang, Otmar Hilliges, Michael J. BlackICCV 2021 · 被引用 509 次
- PhysDiff: Physics-Guided Human Motion Diffusion ModelYe Yuan, Jiaming Song, Umar Iqbal, Arash Vahdat 等ICCV 2023 · 被引用 414 次
相关 Paper
- COAP: Compositional Articulated Occupancy of PeopleMarko Mihajlovic, Shunsuke Saito, Aayush Bansal, Michael Zollhöfer 等CVPR 2022 · 被引用 45 次
- Neural Body: Implicit Neural Representations With Structured Latent Codes for Novel View Synthesis of Dynamic HumansSida Peng, Yuanqing Zhang, Yinghao Xu, Qianqian Wang 等CVPR 2021
- NPMs: Neural Parametric Models for 3D Deformable ShapesPablo R. Palafox, Aljaz Bozic, Justus Thies, Matthias Nießner 等ICCV 2021 · 被引用 129 次
- LEAP: Learning Articulated Occupancy of PeopleMarko Mihajlovic, Yan Zhang, Michael J. Black, Siyu TangCVPR 2021
- Simplicits: Mesh-Free, Geometry-Agnostic Elastic SimulationVismay Modi, Nicholas Sharp, Or Perel, Shinjiro Sueda 等SIGGRAPH 2024 · 被引用 23 次
