Lune

AAAI2026顶会

Human Motion Unlearning

Edoardo De Matteis, Matteo Migliarini, Alessio Sampieri, Indro Spinelli, Fabio Galasso

2026年份
1被引次数
1顶会引用

摘要

We introduce Human Motion Unlearning and motivate it through the concrete task of preventing violent 3D motion synthesis, an important safety requirement given that popular text-to-motion datasets (HumanML3D and Motion-X) contain from 7% to 15% violent sequences spanning both atomic gestures (e.g., a single punch) and highly compositional actions (e.g., loading and swinging a leg to kick). By focusing on violence unlearning, we demonstrate how removing a challenging, multifaceted concept can serve as a proxy for the broader capability of motion "forgetting." To enable systematic evaluation of Human Motion Unlearning, we establish the first motion unlearning benchmark by automatically filtering HumanML3D and Motion-X datasets to create distinct forget sets (violent motions) and retain sets (safe motions). We introduce evaluation metrics tailored to sequential unlearning, measuring both suppression efficacy and the preservation of realism and smooth transitions. We adapt two state-of-the-art, training-free image unlearning methods (UCE and RECE) to leading text-to-motion architectures (MoMask and BAMM), and propose Latent Code Replacement (LCR), a novel, training-free approach that identifies violent codes in a discrete codebook representation and substitutes them with safe alternatives. Our experiments show that unlearning violent motions is indeed feasible and that acting on latent codes strikes the best trade-off between violence suppression and preserving overall motion quality. This work establishes a foundation for advancing safe motion synthesis across diverse applications.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper1

问问它们各自怎么用它

它引用的顶会 Paper18

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖