Lune

FM2026顶会

Asynchronous Team Automata

Davide Basile, Maurice H. ter Beek, José Proença

2026年份

摘要

Abstract Team automata were introduced as a flexible extension of I/O automata to model collaborative behaviour in component-based and distributed systems. Their distinctive features include multi-party communication and a liberal synchronisation mechanism: components may jointly execute shared actions according to synchronisation policies that specify which subsets of components participate as senders or receivers. While this makes team automata well suited for modelling coordination, existing communication is synchronous and therefore insufficient for capturing certain behavioural aspects (e.g., due to message reordering) of modern networks and distributed systems, in which communication is typically asynchronous and message delays are unpredictable. In this paper, we introduce asynchronous team automata (ATeams), which extend team automata with buffers to model asynchronous communication, in addition to conventional synchronous interaction. ATeams support individual interactions involving multiple senders and receivers, unlike well-known asynchronous models such as communicating finite-state machines and multi-party session types. We formalise the syntax and operational semantics of ATeams, study well-formedness and well-behavedness conditions, and present the prototypical tool that supports specification, animation and automated checks. This proposes ATeams as a unifying semantic foundation for modelling and analysis of heterogeneous synchronous–asynchronous multi-party interactions.

问问这篇 Paper

问问你的智能体。

Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。

可以从这些问题问起

智能体调用

Lunesearch_papers

在 Lune 里问

免费开始,无需绑卡

lune papers get 602f878b-4e93-476d-87f3-6dbd096fc4dc

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖