Evaluating Preattentive Features for Detecting Changes in Virtual Environments
DongHoon Kim, Isaac Cho
摘要
Visual perception plays a critical role in detecting changes within immersive Virtual Reality (VR) environments. However, as visual complexity increases, perceptual performance declines, making it more difficult to detect changes quickly and accurately. This study examines how visual features, known for facilitating preattentive processing, impact a change detection task in immersive 3D environments, with a focus on visual complexity, object attributes, and spatial proximity. Our results demonstrate that preattentive processing enhances change detection, particularly when the altered object is spatially isolated and not perceptually grouped with similar surrounding objects. Changes to isolated objects were detected more reliably, suggesting that perceptual isolation reduces cognitive load and draws more attention. Conversely, when a changed object was surrounded by visually similar elements, participants were less likely to detect the change, indicating that perceptual grouping hinders individual object recognition in complex scenes. These results provide guidelines for designing VR applications that strategically utilize spatial isolation and visual features to improve the user experience.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper2
- A Study of Change Blindness in Immersive EnvironmentsDaniel Martin, Xin Sun, Diego Gutierrez, Belén MasiáIEEE VR 2023 · 被引用 17 次
- Perception of Visual Variables on Virtual Wall-Sized Tiled Displays in Immersive EnvironmentsDongyun Han, Anastasia Bezerianos, Petra Isenberg, Isaac ChoIEEE VR 2025 · 被引用 2 次
相关 Paper
- Searching Through Complex Worlds: Visual Search and Spatial Regularity Memory in Mixed RealityLefan Lai, Tinghui Li, Zhanna Sarsenbayeva, Brandon Victor SyiemCHI 2026 · 被引用 1 次
- Evaluating 3D Visual Comparison Techniques for Change Detection in Virtual RealityChangrui Zhu, Ernst Kruijff, Vijay M. Pawar, Simon JulierIEEE VR 2025 · 被引用 2 次
- Exploring Multiscale Navigation of Homogeneous and Dense Objects with Progressive Refinement in Virtual RealityLeonardo Pavanatto, Alexander Giovannelli, Brian Giera, Timo Bremer 等IEEE VR 2025 · 被引用 2 次
- Investigating How Physical Surfaces Can Serve as Common-Region Cues for Perceptual Grouping of Virtual Elements in Augmented RealityXuanhui Yang, Xuning Hu, Hai-Ning Liang, Xiaojuan MaCHI 2026 · 被引用 1 次
- The Differential Effects of Multisensory Attentional Cues on Task Performance in VR Depending on the Level of Cognitive Load and Cognitive CapacitySihyun Jeong, Jinwook Kim, Jeongmi LeeIEEE VR 2024 · 被引用 20 次
