NeRF Revisited: Fixing Quadrature Instability in Volume Rendering
Mikaela Angelina Uy, Kiyohiro Nakayama, Guandao Yang, Rahul Krishna Thomas, Leonidas J. Guibas, Ke Li
摘要
Neural radiance fields (NeRF) rely on volume rendering to synthesize novel views. Volume rendering requires evaluating an integral along each ray, which is numerically approximated with a finite sum that corresponds to the exact integral along the ray under piecewise constant volume density. As a consequence, the rendered result is unstable w.r.t. the choice of samples along the ray, a phenomenon that we dub quadrature instability. We propose a mathematically principled solution by reformulating the sample-based rendering equation so that it corresponds to the exact integral under piecewise linear volume density. This simultaneously resolves multiple issues: conflicts between samples along different rays, imprecise hierarchical sampling, and non-differentiability of quantiles of ray termination distances w.r.t. model parameters. We demonstrate several benefits over the classical sample-based rendering equation, such as sharper textures, better geometric reconstruction, and stronger depth supervision. Our proposed formulation can be also be used as a drop-in replacement to the volume rendering equation for existing methods like NeRFs. Our project page can be found at pl-nerf.github.io. brings up a model specific issue on z-aliasing, where their model struggles under this setting. Similar to z-aliasing observed by ZipNeRF, we consider the setting of having conflicting supervision when presented with training views at different distances from the scene. While they may appear similar on the surface, the phenomena we study is different in that it is general and independent of the model, on having conflicting ray supervision from camera views, e.g. different camera-to-scene distances and the grazing angle setup.
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引用它的顶会 Paper4
- GL-NeRF: Gauss-Laguerre Quadrature Enables Training-Free NeRF AccelerationSilong Yong, Yaqi Xie, Simon Stepputtis, Katia P. SycaraNeurIPS 2024 · 被引用 6 次
- Neural Visibility Field for Uncertainty-Driven Active MappingShangjie Xue, Jesse Dill, Pranay Mathur, Frank Dellaert 等CVPR 2024 · 被引用 4 次
- ProvNeRF: Modeling per Point Provenance in NeRFs as a Stochastic FieldKiyohiro Nakayama, Mikaela Angelina Uy, Yang You, Ke Li 等NeurIPS 2024 · 被引用 3 次
- L0-Sampler: An L0Model Guided Volume Sampling for NeRFLiangchen Li, Juyong ZhangCVPR 2024
它引用的顶会 Paper18
- Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional DomainsMatthew Tancik, Pratul P. Srinivasan, Ben Mildenhall, Sara Fridovich-Keil 等NeurIPS 2020 · 被引用 4,036 次
- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman 等ICCV 2021 · 被引用 2,700 次
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt 等NeurIPS 2021 · 被引用 2,500 次
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan 等CVPR 2022 · 被引用 1,603 次
- Neural Sparse Voxel FieldsLingjie Liu, Jiatao Gu, Kyaw Zaw Lin, Tat-Seng Chua 等NeurIPS 2020 · 被引用 1,535 次
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